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Flyer Question

Posted: Sun Dec 16, 2012 5:30 pm
by Nedarb7
I'm planning on making a flyer for BF2 that has no special animation
(example: wings spreading out after launch) so something like a tiefighter.
My question is: Is there anything special needed for that type of flyer or can
I just make the geometry with a null as the parent and use it?

Re: Flyer Question

Posted: Sun Dec 16, 2012 5:41 pm
by AceMastermind
Your best example is what you already mentioned, the TIE fighter is a non-animated flyer. Have a look at it in Unwrap3d or import it with ZETools to examine and interact with the hierarchy.

Re: Flyer Question

Posted: Sun Dec 16, 2012 5:51 pm
by Nedarb7
Just checked the tutorials and found these:
•ANDEWEGET's basic video tutorials
But thanks anyways I'll still check the tie fighter for reference (ideas).