Units controlling units
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- Maveritchell
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Units controlling units
Can anyone think of a way to make a unit controllable via another unit? The idea here is to have a unit dispense a unit and control it like it would control a remote droid.
- Frisbeetarian
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Re: Units controlling units
Couldn't you just reskin a remote droid?
- Maveritchell
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Re: Units controlling units
No, because:Frisbeetarian wrote:Couldn't you just reskin a remote droid?
1) A reskin still just makes it a remote droid
2) If you meant changing the model, then no, because it would still just float around, animation-less, like a remote droid
3) A remote droid is a vehicle, and not a unit.
- Frisbeetarian
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Re: Units controlling units
Could you give an example of what you mean then?
- Maveritchell
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Re: Units controlling units
Sure.
Maveritchell wrote:The idea here is to have a unit dispense a unit and control it like it would control a remote droid.
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Taivyx
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Re: Units controlling units
I don't see what's so hard to understand about that.
Basically, he wants a unit to be able to "dispense" another unit, and be able to control it like a separate unit, while the "dispensing" unit stays still.
i.e. A stormtrooper dispensing a darktrooper.
Basically, he wants a unit to be able to "dispense" another unit, and be able to control it like a separate unit, while the "dispensing" unit stays still.
i.e. A stormtrooper dispensing a darktrooper.
- Frisbeetarian
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Re: Units controlling units
Ah, are you talking in terms of aeons?
- Maveritchell
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Re: Units controlling units
Yeah, something like that.Frisbeetarian wrote:Ah, are you talking in terms of aeons?
- Frisbeetarian
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Re: Units controlling units
In that case, couldn't you just make just make one a vehicle; does it have to be animated?
- Maveritchell
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Re: Units controlling units
Yes, it has to be animated. The model I'm using is an animated character model and needs to move like an infantry unit.
- Frisbeetarian
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Re: Units controlling units
Ok, well, then there are still animated vehicles, why can't it just be that?
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Syth
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Re: Units controlling units
Well i doubt anyone here knows the answer... You tried just making the ordinance a unit ODF right?
- Maveritchell
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Re: Units controlling units
Yeah, I already tried that.Syth wrote:Well i doubt anyone here knows the answer... You tried just making the ordinance a unit ODF right?
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RevanSithLord
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Re: Units controlling units
Taivyx wrote:I don't see what's so hard to understand about that.
Basically, he wants a unit to be able to "dispense" another unit, and be able to control it like a separate unit, while the "dispensing" unit stays still.
i.e. A stormtrooper dispensing a darktrooper.
Stormtrooper dispenses a Darktrooper.
"It's a boy!" XD
But in any case, I might need this for future maps, so I kinda wanna know how I can do this too. Better to use this thread then asking it in the future when it's already explained on how to do it.
- Maveritchell
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Re: Units controlling units
Lol. Boy, is my face red. That works, of course. Guess what I did? I just misnamed my _ord .odf (_inf instead of _weap). Lol. Topic over.Maveritchell wrote:Yeah, I already tried that.Syth wrote:Well i doubt anyone here knows the answer... You tried just making the ordinance a unit ODF right?
- Frisbeetarian
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Re: Units controlling units
Does the controllable act just as it would if it were a playable charater?
- Maveritchell
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The Duke
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Re: Units controlling units
He basically is trying to mean can u control a unit like a puppet, while the body is moving at the same time.
