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Localizing Custom Turret Troubles (When Turret Kills You)

Posted: Tue Aug 03, 2010 5:18 pm
by AgentSmith_#27
OK, I'm decent with the localize tool, but one thing I can't figure out is how to localize custom turrets so that when they kill you, it doesn't say [NULL] killed AgentSmith_#27. It's entity and weapons are both localized, but I can't find an example of it anywhere. (Oh, BTW, I'm not using the TUR side)