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New texture in effect not showing up [Solved]
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Noobasaurus
- Droid Pilot Assassin

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New texture in effect not showing up [Solved]
I change a texture of an effect in PE to a custom texture I made, but it shows up as a black square. I saved it as a targa and unchecked RLE. I even tested it in ZE as the ground texture and it worked fine. Here's a picture:
I have no idea what's wrong. I put the texture in the effects folder along with all of the default effects.
Last edited by Noobasaurus on Tue Dec 06, 2011 9:40 pm, edited 1 time in total.
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Marth8880
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Re: New texture in effect not showing up
I am not sure, but I *think* you *might* need to have a munged version of the texture in that one folder that holds them all that PE reads out of.
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kinetosimpetus
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Re: New texture in effect not showing up
textures just have to be in the same folder as the .fx i think.
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Marth8880
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Re: New texture in effect not showing up
Hmm, true, but you know how weird Particle Editor is.kinetosimpetus wrote:textures just have to be in the same folder as the .fx i think.
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Noobasaurus
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Re: New texture in effect not showing up
Got them there.kinetosimpetus wrote:textures just have to be in the same folder as the .fx i think.
I did a few days ago and I got the same thing.Marth8880 wrote:Try testing the effect in-game.
...WOAHZZZ it works! Even my other effect that wasn't working! Thanks...for helping...
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Marth8880
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Re: New texture in effect not showing up [Solved]
Yeah, no problem!
- Dakota
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Re: New texture in effect not showing up [Solved]
to see it in PE you need to munge it and then go into the build folder and then go to the side that you munged it from and then find the texture name and copy all files with that name from there to the munged folder thats in the same folder as PE.
i did this once on a msh that i made and textures work just about the same. i like making effects
i did this once on a msh that i made and textures work just about the same. i like making effects
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Noobasaurus
- Droid Pilot Assassin

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Re: New texture in effect not showing up [Solved]
Ok, that clear it up a lot. Thanks.Dakota wrote:to see it in PE you need to munge it and then go into the build folder and then go to the side that you munged it from and then find the texture name and copy all files with that name from there to the munged folder thats in the same folder as PE.
i did this once on a msh that i made and textures work just about the same. i like making effects
Yes, you like to make effects and big explosions.
