Screenshots here:http://s683.photobucket.com/albums/vv200/EA711/
Get the maps used by this mod here:http://www.mpcgamers.com/index.php?opti ... 1&Itemid=2
Maps used scum/strikes Utapau,Mustafar and Mygeeto, Rends Coruscant streets.
//This mod WILL work without these maps//
EDIT:
//Please comment on my mod// Any comments would be nice.
This mod is more for those of us who thought STWBF was to easy and that unlike the film it took 6 shots to kill someone.
Read me file:
Hidden/Spoiler:
//My mod 15X//
By EA711
Credits:
Pahricida, wazmol69, Rekubot for the DC 15A rifle
kinetosimpetus for the DC 17 pistol
Rebel_Scum & Imp_Strikeforce for some very cool converion maps
Rends for some very cool Coruscant maps
OOM 9 for the DC 15s carbine
Satti for his skin pack
The whole game toast community for doing what they do
Licence: You may do what you like as long as you do not do so for profit, also you must credit me (EA711) and all those who I credited.
NOT MADE BY LUCAS ARTS AND/OR PANDEMIC. I the author will not be held responsible for any damage from these files.
INSTALATION:
Default location C:\Program Files\LucasArts\Star Wars Battlefront\GameData\Data\_LVL_PC
// Very Important backup your lvl_pc folder //
// Very Important backup your addon folder also, and any thing else you change//
The stuff in the add on folder find the files in those maps
[get them here:http://www.mpcgamers.com/index.php?opti ... 1&Itemid=2 ]
and replace with the ones from this mod
Copy & paste the side lvls into side and when asked say yes to overwrite. The files inside FPM copy them into the FPM folder in star wars battlefront
say yes to overwrite.
This is a realism (make more cannon and fun) mod. //I can't remeber all the sutff i have changed so I may have missed so things out from this list//
Stuff I have changed:
weapons:
Almost all weapons have had a damage increase, blaster rifles and carbines 1 shot to head kill, 3 shots to the body kill.
blaster pistols 2 shots to head kill, 4 shots to body kill.
sniper rifles 1 shot head kill 2 shot body kill.
Almost all weapons have had thier recoil tweaked
Almost all weapons are different in some way damage, recoil, fire rate, ammo capacity and range.
No more mines (they were annoying and pointless looked ugly, to big)
all weapons damage vehicles, blaster rifles and pistols only realy effective against light vehicles like speeder bikes,
Republic
DC 15A new model,one 500 round clip,different sound same as wrist blaster more like film.
DC 15s shorter range than dc 15A and slightly less damage more recoil, but has faster fire rate and 500 round clip.
pistol is the dc 17 from the clone wars new model higher rate of fire most powerful pistol shorter range longish recharge time.
rocket launcher more damage
sniper rifle 54 round clip, fires faster, 2 zoom levels slightly longer range, bit more recoil & quite lethal.
Recon droid self destruct instead of orbital stike, red short range and slow firing laser more damage
CIS
wrist blaster no ammo over heats shorter range.
blaster rifle more recoil
blaster pistol fires bit faster
sniper rifle like the republic one exept less recoil shorter range and 50 round clip
rocket launcher more damage
recon droid same as republic one
Units
There is a list of the unit REQ names so its easier to add phase II units to any maps you like (if you now how to hex edit)
Republic
phase I (ep2) units
clone trooper pretty much the same
ARC has DC 15A rifle instead of a pistol, 6 rockets slightly more health and 4 emp grenades just as fast as the clone trooper.
Pilot reskined no arc caster lower health faster
sniper reskined (guy in green) lower health faster
jet trooper DC 15s carbine dc 17 pistol lower health reskined 2 concussion grenades and 3 thermal grenades
Phase II (ep3) units
All units have a custom first person view
Units included:
41st elite green jungle on kashyyk
41st elite grey coruscant trooper on Rends coruscant streets and naboo,
501st on the 1.2 patch jabbas place map,
shock troopers on rebel scum/imperial strike force mustafar map,
91st recon on rebel scum/imperial strike force mygeeto map and yavin 4
212th on rebel scum/imperial strike force utapau
//the clone pilot is the same in each of the regiments-units//
clone trooper blaster carbine, bit faster 41st elite version is faster still (faster=the solider runs/walks faster)
clone trooper assault has DC 15A rifle instead of a pistol, 6 rockets and 3 emp grenades.
Pilot no arc caster lower health faster
sniper lower health faster 41st elite even faster
jet trooper DC 15s carbine dc 17 pistol lower health 2 concussion grenades and 3 thermal grenades
CIS
Super battle droid wrist blaster only.
assault droid reskined slightly lower health blaster rifle
pilot no radiation launcher lower health faster
sniper reskined lower health faster
Droideka lower health turn slower shield colour darker blue, lasers shorter range fire bit slower 1 shot head kill 3 shot body kill.
Vehicles:
Republic
All vehicle rockets do more damage, all beam cannons recharge faster
IFT-X Faster lasers do more damage
jedi star fighter reskined no rockets lower health
speeder bike reskined new FP view same as imperial version but has republic skin
ATTE main gun turret more powerful longer range,
front guns blue lasers fire in sequence more damage
rear guns blue lasers more damage.
LAAT/i
rockets more damage beam cannons more damage, flies bit faster, front lasers shoot bit longer.
CIS
aat fast firing rockets, lasers do more damage, main gun has zoom longer range, health lowered.
droid star fighter stands up new laser sound
stap faster, laser velocity higher, lasers bit more orangy
MAF red lasers, rockets more damage lasers more damage laser on the dish has a higher velocity (you can hit star fighters with it) flies bit faster
hail fire droid slower lower health rockets do lot more damage 30 rockets no reloading
spider droid more health more damage
Map changes removed aat on yavin4 temple
Sorry no localizations don't know how to add units to the Big core lvl, therefore no localz across the board
[organised chaos]
Enjoy EA711
By EA711
Credits:
Pahricida, wazmol69, Rekubot for the DC 15A rifle
kinetosimpetus for the DC 17 pistol
Rebel_Scum & Imp_Strikeforce for some very cool converion maps
Rends for some very cool Coruscant maps
OOM 9 for the DC 15s carbine
Satti for his skin pack
The whole game toast community for doing what they do
Licence: You may do what you like as long as you do not do so for profit, also you must credit me (EA711) and all those who I credited.
NOT MADE BY LUCAS ARTS AND/OR PANDEMIC. I the author will not be held responsible for any damage from these files.
INSTALATION:
Default location C:\Program Files\LucasArts\Star Wars Battlefront\GameData\Data\_LVL_PC
// Very Important backup your lvl_pc folder //
// Very Important backup your addon folder also, and any thing else you change//
The stuff in the add on folder find the files in those maps
[get them here:http://www.mpcgamers.com/index.php?opti ... 1&Itemid=2 ]
and replace with the ones from this mod
Copy & paste the side lvls into side and when asked say yes to overwrite. The files inside FPM copy them into the FPM folder in star wars battlefront
say yes to overwrite.
This is a realism (make more cannon and fun) mod. //I can't remeber all the sutff i have changed so I may have missed so things out from this list//
Stuff I have changed:
weapons:
Almost all weapons have had a damage increase, blaster rifles and carbines 1 shot to head kill, 3 shots to the body kill.
blaster pistols 2 shots to head kill, 4 shots to body kill.
sniper rifles 1 shot head kill 2 shot body kill.
Almost all weapons have had thier recoil tweaked
Almost all weapons are different in some way damage, recoil, fire rate, ammo capacity and range.
No more mines (they were annoying and pointless looked ugly, to big)
all weapons damage vehicles, blaster rifles and pistols only realy effective against light vehicles like speeder bikes,
Republic
DC 15A new model,one 500 round clip,different sound same as wrist blaster more like film.
DC 15s shorter range than dc 15A and slightly less damage more recoil, but has faster fire rate and 500 round clip.
pistol is the dc 17 from the clone wars new model higher rate of fire most powerful pistol shorter range longish recharge time.
rocket launcher more damage
sniper rifle 54 round clip, fires faster, 2 zoom levels slightly longer range, bit more recoil & quite lethal.
Recon droid self destruct instead of orbital stike, red short range and slow firing laser more damage
CIS
wrist blaster no ammo over heats shorter range.
blaster rifle more recoil
blaster pistol fires bit faster
sniper rifle like the republic one exept less recoil shorter range and 50 round clip
rocket launcher more damage
recon droid same as republic one
Units
There is a list of the unit REQ names so its easier to add phase II units to any maps you like (if you now how to hex edit)
Republic
phase I (ep2) units
clone trooper pretty much the same
ARC has DC 15A rifle instead of a pistol, 6 rockets slightly more health and 4 emp grenades just as fast as the clone trooper.
Pilot reskined no arc caster lower health faster
sniper reskined (guy in green) lower health faster
jet trooper DC 15s carbine dc 17 pistol lower health reskined 2 concussion grenades and 3 thermal grenades
Phase II (ep3) units
All units have a custom first person view
Units included:
41st elite green jungle on kashyyk
41st elite grey coruscant trooper on Rends coruscant streets and naboo,
501st on the 1.2 patch jabbas place map,
shock troopers on rebel scum/imperial strike force mustafar map,
91st recon on rebel scum/imperial strike force mygeeto map and yavin 4
212th on rebel scum/imperial strike force utapau
//the clone pilot is the same in each of the regiments-units//
clone trooper blaster carbine, bit faster 41st elite version is faster still (faster=the solider runs/walks faster)
clone trooper assault has DC 15A rifle instead of a pistol, 6 rockets and 3 emp grenades.
Pilot no arc caster lower health faster
sniper lower health faster 41st elite even faster
jet trooper DC 15s carbine dc 17 pistol lower health 2 concussion grenades and 3 thermal grenades
CIS
Super battle droid wrist blaster only.
assault droid reskined slightly lower health blaster rifle
pilot no radiation launcher lower health faster
sniper reskined lower health faster
Droideka lower health turn slower shield colour darker blue, lasers shorter range fire bit slower 1 shot head kill 3 shot body kill.
Vehicles:
Republic
All vehicle rockets do more damage, all beam cannons recharge faster
IFT-X Faster lasers do more damage
jedi star fighter reskined no rockets lower health
speeder bike reskined new FP view same as imperial version but has republic skin
ATTE main gun turret more powerful longer range,
front guns blue lasers fire in sequence more damage
rear guns blue lasers more damage.
LAAT/i
rockets more damage beam cannons more damage, flies bit faster, front lasers shoot bit longer.
CIS
aat fast firing rockets, lasers do more damage, main gun has zoom longer range, health lowered.
droid star fighter stands up new laser sound
stap faster, laser velocity higher, lasers bit more orangy
MAF red lasers, rockets more damage lasers more damage laser on the dish has a higher velocity (you can hit star fighters with it) flies bit faster
hail fire droid slower lower health rockets do lot more damage 30 rockets no reloading
spider droid more health more damage
Map changes removed aat on yavin4 temple
Sorry no localizations don't know how to add units to the Big core lvl, therefore no localz across the board
[organised chaos]
Enjoy EA711

