Texture not showing up on random polies?

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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sampip
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Texture not showing up on random polies?

Post by sampip »

I was working on getting a texture for my object when I realised that on 5 or 6 polies in the object, the texture wasn't showing up. Before you ask, I am viewing in 'Texture Decal' and I have now read two tutorials on texturing. Most parts of the object show the texture fine but there are some parts that don't.
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There is nothing wrong with the paticular polies because the textures show up on duplications of them. Oh, and a quickfire question - what's the scale of XSI to BF2? (as in meters to height of unit).
Anyone got any ideas on the first problem?
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