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Conversion Problems

Posted: Sun Dec 02, 2007 1:19 pm
by SilvaDalek
My friend has been kind enough to make me a ton of 3-D models form my soon-to-be-released series. My problem is that the format is KPM. I have no idea what to do with KPM. Is there a good converter to help me get odf and msh?
Help me :runaway:

Re: Conversion Problems

Posted: Sun Dec 02, 2007 1:32 pm
by Taivyx
You're sure you can't ask him for a different, more widely used format such as .3ds or .obj?

Re: Conversion Problems

Posted: Sun Dec 02, 2007 1:44 pm
by SilvaDalek
No he can't make any other file types sadly. His Linux system allows the best models to be KMP.
The Dalek model he made is fantastic and really don't want to ask him to restart.

Re: Conversion Problems

Posted: Sun Dec 02, 2007 2:01 pm
by The_Emperor
SilvaDalek wrote:Is there a good converter to help me get odf and msh?
* just msh, model files aren't odfs.

Sorry dude, I can't find one either.

Re: Conversion Problems

Posted: Sun Dec 02, 2007 2:23 pm
by SilvaDalek
So I can place msh on the map with zero edit?
If so then I'm all set.

Re: Conversion Problems

Posted: Sun Dec 02, 2007 2:33 pm
by The_Emperor
You need to make the odf yourself, with notepad or something. It's fairly simple, quite easy, should be explained in the docs. The msh is the actual model, the odf is an Object Definition File. If you've got a .msh, you won't need to convert anything, you just need to make an odf file for it.

Re: Conversion Problems

Posted: Sun Dec 02, 2007 3:02 pm
by SilvaDalek
Thanks for the odf info The_Emperor (I should have read the odf document before I asked!)

My friend may be able to convert into msh (I hope)