Re: Game Crashes No Matter What
Posted: Tue Jun 27, 2017 3:40 pm
by TheRevanchist
I've downloaded the BF2_ModTools and attempted to create my own side, but it always crashed. I removed BF2_ModTools, completely reinstalled it fresh, and then created my a new data_ABC. Copying the rep side into the sides folder, I munged it without changing anything about the side, wanting to confirm that the reason why my mod wouldn't work was my own fault somewhere along the line of editing. When the munge ended, I went into my addon and replaced the core rep.lvl and repshell.lvl with the new ones I just munged (saving the original ones too, of course). However, the game still crashed, despite the fact this side is a stock side. I again deleted and reinstalled the BF2_ModTools and followed the instructions of https://www.youtube.com/watch?v=REt4uCIaP1M, but this also made the game crash. Thus, it seems there's something wrong with my BF2_ModTools. I have the Steam version, but I did download the BF2_modtools_NoDVD file which allows me to access a minimized version of the game, and it works. How should I fix the issue?
EDIT
Here's my BFront2.log report after trying to run a game after munging the stock files:
Also, here's the report from the PC_MungeLog. There seems to be a lot of errors, but I'm not sure why, since I didn't edit any of the files.
EDIT
Here's my BFront2.log report after trying to run a game after munging the stock files:
Hidden/Spoiler:
[code]Opened logfile BFront2.log 2017-06-27 1539
shell_interface: Entered
shell_interface: gPlatformStr, gOnlineServiceStr, gLangStr, gLangEnum: PC GameSpy english 0
ifs_era_handler - Entered
ifs_era_handler - Exited
shell_interface: No custom_gc_0.lvl
shell_interface: No custom_gc_1.lvl
shell_interface: No custom_gc_2.lvl
shell_interface: No custom_gc_3.lvl
shell_interface: No custom_gc_4.lvl
shell_interface: No custom_gc_5.lvl
shell_interface: No custom_gc_6.lvl
shell_interface: No custom_gc_7.lvl
shell_interface: No custom_gc_8.lvl
shell_interface: No custom_gc_9.lvl
shell_interface: Found custom_gc_10.lvl
custom_gc_10: Entered
custom_gc_10: No custom_gc_11.lvl. Will stop searching for any more cGC scripts.
custom_gc_10: Exited
custom_EraButtonList(): Finished building era button table Known eras buttons: 28
custom_GetGMapEras(): Finished building era table Known eras: 28
custom_GetGMapModes(): Finished building game mode table Known Modes: 39
custom_GetMPGameModeList(): Finished building game mode list table List Length: 40
custom_SetMovieLocation()
custom_GetGCButtonList()
custom_SetMovieLocation()
custom_GetFreeformBattleModeList(): Finished building freeform battle mode list Known Modes: 39
ingame stream movies\crawl.mvs
shell_interface: Opening movie: movies\shell.mvs
shell_interface: Leaving
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ..\..\addon\TES\data\_LVL_PC\core.lvl
prev = none iLastPage = nil
prev = texture iLastPage = 1
prev = texture iLastPage = 2
prev = texture iLastPage = 3
ifs_legal.Exit
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\GameMovie.cpp(399)
Unable to find open movie segment shell_main
ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadFileList
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LuaHelper.cpp(312)
CallProc failed: (none):0: attempt to compare two nil values
stack traceback:
(none): in function `ifs_login_EnterInterface'
(none): in function <(none):598>
ifs_saveop_DoOps LoadProfile
ifs_saveop_DoOps LoadProfile
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LuaHelper.cpp(312)
CallProc failed: (none):0: attempt to compare two nil values
stack traceback:
(none): in function `ifs_login_EnterInterface'
(none): in function <(none):598>
ifs_sp_campaign: Input_Accept(): Entered: _tab_instant
missionlist_ExpandMapList()
ifs_missionselect_pcMulti_fnSetMapPreview(): Defaulting index to 1
ifs_missionselect_pcMulti_fnSetMapPreview(): Stored movie name, file: preview-loop MOVIES\pre-movie
custom_CheckChangeMovies(): Update(): Time to change movies
ifs_missionselect_pcMulti_ChangeMovieFile(): MovieFile: nil
ifs_missionselect_pcMulti_ChangeMovieFile(): Closed any open movie
ifs_missionselect_pcMulti_ChangeMovieFile(): Opening movie: MOVIES\pre-movie.mvs
ifs_missionselect_pcMulti_ChangeMovieFile(): Finished opening movie
this.CurButton = check_mode1
cur_button = nil
Checkbox for check_era3 clicked
this.CurButton = check_era3
cur_button = nil
ifs_missionselect_pcMulti_fnSetMapPreview(): Stored movie name, file: preview-loop MOVIES\pre-movie
this.CurButton = nil
cur_button = nil
DoubleClicked
custom_AddMapNew()
custom_printTable(): table: 050E754C
The key, value is: movieFile MOVIES\pre-movie
The key, value is: mode_con_c 1
The key is mapluafile, the formated value is: cor1<A>_<B>
The key, value is: movieName preview-loop
The key, value is: bSelected 1
The key, value is: mode_eli_g 1
The key, value is: era_c 1
The key, value is: mode_ctf_g 1
The key, value is: era_g 1
The key, value is: mode_con_g 1
The key, value is: mode_c_c 1
The key, value is: mode_ctf_c 1
custom_printTable(): Returning
custom_printTable(): table: 050E972C
The key, value is: key mode_con
The key, value is: subst con
The key, value is: showstr modename.name.con
The key, value is: descstr modename.description.con
The key, value is: icon mode_icon_con
custom_printTable(): Returning
gMapEras.key = era_c Era = era_c subst = c
Adding map: cor1c_con idx: 1
custom_CheckChangeMovies(): Update(): Time to change movies
ifs_missionselect_pcMulti_ChangeMovieFile(): MovieFile: nil
ifs_missionselect_pcMulti_ChangeMovieFile(): Same as last movie
this.CurButton = Launch
cur_button = nil
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture btn_directional_pad_LR
game_interface: Entered
utility_functions2: Listening on AddUnitClass() calls
utility_functions2: Listening on SetHeroClass() calls
utility_functions2: Listening on ReadDataFile() calls
game_interface: Reading in custom strings
game_interface: No user_script_0.lvl
game_interface: Found user_script_1.lvl
user_script_1: entered
user_script_1: Taking control of ScriptCB_DoFile()...
user_script_1: exited
game_interface: No user_script_2.lvl
game_interface: No user_script_3.lvl
game_interface: No user_script_4.lvl
game_interface: No user_script_5.lvl
game_interface: No user_script_6.lvl
game_interface: No user_script_7.lvl
game_interface: No user_script_8.lvl
game_interface: No user_script_9.lvl
game_interface: Found user_script_10.lvl
user_script_10: Entered
user_script_10: Replacing v1.3 (r117)'s AddUnitClass as it should've had a return value. This fixes the Leia bug.
user_script_10: No user_script_11.lvl. Will stop searching for any more user scripts.
user_script_10: Exited
ifs_sideselect_fnBuildScreen()
game_interface: Exited
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_rifleman in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_fly_assault_DOME in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_fly_gunship_DOME in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_rocketeer in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_engineer in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_sniper in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_officer in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_jettrooper in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_hero_macewindu in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(1019)
Unable to find level chunk in SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(1604)
Weapon base class "com_weap_inf_lightsaber" not found[/code]
shell_interface: Entered
shell_interface: gPlatformStr, gOnlineServiceStr, gLangStr, gLangEnum: PC GameSpy english 0
ifs_era_handler - Entered
ifs_era_handler - Exited
shell_interface: No custom_gc_0.lvl
shell_interface: No custom_gc_1.lvl
shell_interface: No custom_gc_2.lvl
shell_interface: No custom_gc_3.lvl
shell_interface: No custom_gc_4.lvl
shell_interface: No custom_gc_5.lvl
shell_interface: No custom_gc_6.lvl
shell_interface: No custom_gc_7.lvl
shell_interface: No custom_gc_8.lvl
shell_interface: No custom_gc_9.lvl
shell_interface: Found custom_gc_10.lvl
custom_gc_10: Entered
custom_gc_10: No custom_gc_11.lvl. Will stop searching for any more cGC scripts.
custom_gc_10: Exited
custom_EraButtonList(): Finished building era button table Known eras buttons: 28
custom_GetGMapEras(): Finished building era table Known eras: 28
custom_GetGMapModes(): Finished building game mode table Known Modes: 39
custom_GetMPGameModeList(): Finished building game mode list table List Length: 40
custom_SetMovieLocation()
custom_GetGCButtonList()
custom_SetMovieLocation()
custom_GetFreeformBattleModeList(): Finished building freeform battle mode list Known Modes: 39
ingame stream movies\crawl.mvs
shell_interface: Opening movie: movies\shell.mvs
shell_interface: Leaving
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ..\..\addon\TES\data\_LVL_PC\core.lvl
prev = none iLastPage = nil
prev = texture iLastPage = 1
prev = texture iLastPage = 2
prev = texture iLastPage = 3
ifs_legal.Exit
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\GameMovie.cpp(399)
Unable to find open movie segment shell_main
ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadFileList
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LuaHelper.cpp(312)
CallProc failed: (none):0: attempt to compare two nil values
stack traceback:
(none): in function `ifs_login_EnterInterface'
(none): in function <(none):598>
ifs_saveop_DoOps LoadProfile
ifs_saveop_DoOps LoadProfile
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LuaHelper.cpp(312)
CallProc failed: (none):0: attempt to compare two nil values
stack traceback:
(none): in function `ifs_login_EnterInterface'
(none): in function <(none):598>
ifs_sp_campaign: Input_Accept(): Entered: _tab_instant
missionlist_ExpandMapList()
ifs_missionselect_pcMulti_fnSetMapPreview(): Defaulting index to 1
ifs_missionselect_pcMulti_fnSetMapPreview(): Stored movie name, file: preview-loop MOVIES\pre-movie
custom_CheckChangeMovies(): Update(): Time to change movies
ifs_missionselect_pcMulti_ChangeMovieFile(): MovieFile: nil
ifs_missionselect_pcMulti_ChangeMovieFile(): Closed any open movie
ifs_missionselect_pcMulti_ChangeMovieFile(): Opening movie: MOVIES\pre-movie.mvs
ifs_missionselect_pcMulti_ChangeMovieFile(): Finished opening movie
this.CurButton = check_mode1
cur_button = nil
Checkbox for check_era3 clicked
this.CurButton = check_era3
cur_button = nil
ifs_missionselect_pcMulti_fnSetMapPreview(): Stored movie name, file: preview-loop MOVIES\pre-movie
this.CurButton = nil
cur_button = nil
DoubleClicked
custom_AddMapNew()
custom_printTable(): table: 050E754C
The key, value is: movieFile MOVIES\pre-movie
The key, value is: mode_con_c 1
The key is mapluafile, the formated value is: cor1<A>_<B>
The key, value is: movieName preview-loop
The key, value is: bSelected 1
The key, value is: mode_eli_g 1
The key, value is: era_c 1
The key, value is: mode_ctf_g 1
The key, value is: era_g 1
The key, value is: mode_con_g 1
The key, value is: mode_c_c 1
The key, value is: mode_ctf_c 1
custom_printTable(): Returning
custom_printTable(): table: 050E972C
The key, value is: key mode_con
The key, value is: subst con
The key, value is: showstr modename.name.con
The key, value is: descstr modename.description.con
The key, value is: icon mode_icon_con
custom_printTable(): Returning
gMapEras.key = era_c Era = era_c subst = c
Adding map: cor1c_con idx: 1
custom_CheckChangeMovies(): Update(): Time to change movies
ifs_missionselect_pcMulti_ChangeMovieFile(): MovieFile: nil
ifs_missionselect_pcMulti_ChangeMovieFile(): Same as last movie
this.CurButton = Launch
cur_button = nil
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture btn_directional_pad_LR
game_interface: Entered
utility_functions2: Listening on AddUnitClass() calls
utility_functions2: Listening on SetHeroClass() calls
utility_functions2: Listening on ReadDataFile() calls
game_interface: Reading in custom strings
game_interface: No user_script_0.lvl
game_interface: Found user_script_1.lvl
user_script_1: entered
user_script_1: Taking control of ScriptCB_DoFile()...
user_script_1: exited
game_interface: No user_script_2.lvl
game_interface: No user_script_3.lvl
game_interface: No user_script_4.lvl
game_interface: No user_script_5.lvl
game_interface: No user_script_6.lvl
game_interface: No user_script_7.lvl
game_interface: No user_script_8.lvl
game_interface: No user_script_9.lvl
game_interface: Found user_script_10.lvl
user_script_10: Entered
user_script_10: Replacing v1.3 (r117)'s AddUnitClass as it should've had a return value. This fixes the Leia bug.
user_script_10: No user_script_11.lvl. Will stop searching for any more user scripts.
user_script_10: Exited
ifs_sideselect_fnBuildScreen()
game_interface: Exited
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_rifleman in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_fly_assault_DOME in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_fly_gunship_DOME in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_rocketeer in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_engineer in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_sniper in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_officer in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_jettrooper in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_hero_macewindu in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(1019)
Unable to find level chunk in SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(1604)
Weapon base class "com_weap_inf_lightsaber" not found[/code]
Also, here's the report from the PC_MungeLog. There seems to be a lot of errors, but I'm not sure why, since I didn't edit any of the files.
Hidden/Spoiler:
[code]WARNING[PC_modelmunge msh\rep_inf_jettrooper.msh]:rep_inf_jettrooper has 2379 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\all_inf_luke.msh]:all_inf_luke has 1171 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:Mesh rep_inf_aaylasecura segment sv_aaylasecura vertex 6 has invalid weight[0]=1.000169.
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:rep_inf_aaylasecura has 1597 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:Mesh rep_inf_aaylasecura segment sv_aaylasecura vertex 6 has invalid weight[0]=1.000169.
WARNING[PC_modelmunge msh\rep_inf_arctrooper.msh]:rep_inf_arctrooper has 2031 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_clonecommander.msh]:rep_inf_clonecommander has 1560 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3anakin.msh]:rep_inf_ep3anakin has 2900 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3armoredpilot.msh]:rep_inf_ep3armoredpilot has 2193 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3cloakedanakin.msh]:rep_inf_ep3cloakedanakin has 3896 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3heavytrooper.msh]:rep_inf_ep3heavytrooper has 2280 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3jettrooper.msh]:rep_inf_ep3jettrooper has 2368 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3obiwan.msh]:rep_inf_ep3obiwan has 2936 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3sniper.msh]:rep_inf_ep3sniper has 4737 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3spacepilot.msh]:rep_inf_ep3spacepilot has 1797 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3trooper.msh]:rep_inf_ep3trooper has 1963 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_feluciatrooper.msh]:rep_inf_feluciatrooper has 1364 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_kiadimundi.msh]:rep_inf_kiadimundi has 1713 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_luke.msh]:rep_inf_luke has 1171 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_macewindu.msh]:rep_inf_macewindu has 2866 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_pilot.msh]:rep_inf_pilot has 2418 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_pilot_low1.msh]:rep_inf_pilot_low1 has 1060 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_trooper.msh]:rep_inf_trooper has 1807 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_yoda.msh]:rep_inf_yoda has 2283 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_weap_inf_chaingun.msh]:rep_weap_inf_chaingun has 1178 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
0 Errors 35 Warnings
ERROR[levelpack req\kam_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\kam_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_1st_trooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_1st_trooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_bldg_forwardcenter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_bldg_forwardcenter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_anakinstarfighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_anakinstarfighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_anakinstarfighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_anakinstarfighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_arc170fighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_arc170fighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_arc170fighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_arc170fighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_arc170fighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_arc170fighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_assault_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_assault_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_cat_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_cat_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_gunship_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_gunship_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_gunship_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_gunship_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_jedifighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_jedifighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_jedifighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_jedifighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_jedifighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_jedifighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_shuttleproto.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_shuttleproto.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_vtrans.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_vtrans.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_vwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_vwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_aalya.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_aalya.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_anakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_anakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_cloakedanakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_cloakedanakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_kiyadimundi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_kiyadimundi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_luke_jedi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_luke_jedi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_macewindu.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_macewindu.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_macewindu_obi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_macewindu_obi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_obiwan.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_obiwan.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_obiwan_old.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_obiwan_old.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_yoda.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_yoda.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_barcspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_barcspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_fightertank.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_fightertank.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_speederbike.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_speederbike.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_swampspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_swampspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_officer_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_officer_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_rocketeer_chaingun.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_rocketeer_chaingun.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_rifleman_space.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_rifleman_space.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_sniper_felucia.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_sniper_felucia.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_space_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_space_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_veh_remote_terminal.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_veh_remote_terminal.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_walk_atte.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_walk_atte.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_walk_atte_nospawn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_walk_atte_nospawn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_walk_oneman_atst.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_walk_oneman_atst.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\uta1_prop_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\uta1_prop_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\uta_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\uta_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\uta_fly_ride_gunshipmyg.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\uta_fly_ride_gunshipmyg.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
130 Errors 0 Warnings
ERROR[levelpack rep.req]:Expecting bracket, but none was found.
File : munged\pc\kam_fly_ride_gunship.lvl.req(1)...
ucft <--
ERROR[levelpack rep.req]:Expecting bracket, but none was found.
File : munged\pc\kam_fly_ride_gunship.lvl.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
ERROR[levelpack allxwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack allxwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack reparc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack reparc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repatted.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repatted.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repatxtp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repatxtp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repcmspd.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repcmspd.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repcomm.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repcomm.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repfelsn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repfelsn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repftrtk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repftrtk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repgunnr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repgunnr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repgunsh.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repgunsh.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repguntr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repguntr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack rephtrop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack rephtrop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repjedfi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repjedfi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repjettp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repjettp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repmedic.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repmedic.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack reppilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack reppilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repsccam.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repsccam.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repsharp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repsharp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repspbk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repspbk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack reptroop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack reptroop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
40 Errors 0 Warnings
ERROR[levelpack TES.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack TES.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings
ERROR[levelpack TES_conquest.mrq]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack TES_conquest.mrq]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings
ERROR[levelpack TES.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack TES.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings[/code]
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\all_inf_luke.msh]:all_inf_luke has 1171 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:Mesh rep_inf_aaylasecura segment sv_aaylasecura vertex 6 has invalid weight[0]=1.000169.
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:rep_inf_aaylasecura has 1597 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:Mesh rep_inf_aaylasecura segment sv_aaylasecura vertex 6 has invalid weight[0]=1.000169.
WARNING[PC_modelmunge msh\rep_inf_arctrooper.msh]:rep_inf_arctrooper has 2031 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_clonecommander.msh]:rep_inf_clonecommander has 1560 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3anakin.msh]:rep_inf_ep3anakin has 2900 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3armoredpilot.msh]:rep_inf_ep3armoredpilot has 2193 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3cloakedanakin.msh]:rep_inf_ep3cloakedanakin has 3896 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3heavytrooper.msh]:rep_inf_ep3heavytrooper has 2280 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3jettrooper.msh]:rep_inf_ep3jettrooper has 2368 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3obiwan.msh]:rep_inf_ep3obiwan has 2936 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3sniper.msh]:rep_inf_ep3sniper has 4737 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3spacepilot.msh]:rep_inf_ep3spacepilot has 1797 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3trooper.msh]:rep_inf_ep3trooper has 1963 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_feluciatrooper.msh]:rep_inf_feluciatrooper has 1364 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_kiadimundi.msh]:rep_inf_kiadimundi has 1713 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_luke.msh]:rep_inf_luke has 1171 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_macewindu.msh]:rep_inf_macewindu has 2866 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_pilot.msh]:rep_inf_pilot has 2418 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_pilot_low1.msh]:rep_inf_pilot_low1 has 1060 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_trooper.msh]:rep_inf_trooper has 1807 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_yoda.msh]:rep_inf_yoda has 2283 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_weap_inf_chaingun.msh]:rep_weap_inf_chaingun has 1178 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
0 Errors 35 Warnings
ERROR[levelpack req\kam_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\kam_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_1st_trooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_1st_trooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_bldg_forwardcenter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_bldg_forwardcenter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_anakinstarfighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_anakinstarfighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_anakinstarfighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_anakinstarfighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_arc170fighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_arc170fighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_arc170fighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_arc170fighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_arc170fighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_arc170fighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_assault_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_assault_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_cat_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_cat_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_gunship_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_gunship_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_gunship_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_gunship_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_jedifighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_jedifighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_jedifighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_jedifighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_jedifighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_jedifighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_shuttleproto.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_shuttleproto.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_vtrans.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_vtrans.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_vwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_vwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_aalya.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_aalya.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_anakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_anakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_cloakedanakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_cloakedanakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_kiyadimundi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_kiyadimundi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_luke_jedi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_luke_jedi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_macewindu.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_macewindu.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_macewindu_obi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_macewindu_obi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_obiwan.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_obiwan.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_obiwan_old.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_obiwan_old.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_yoda.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_yoda.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_barcspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_barcspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_fightertank.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_fightertank.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_speederbike.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_speederbike.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_swampspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_swampspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_officer_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_officer_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_rocketeer_chaingun.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_rocketeer_chaingun.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_rifleman_space.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_rifleman_space.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_sniper_felucia.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_sniper_felucia.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_space_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_space_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_veh_remote_terminal.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_veh_remote_terminal.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_walk_atte.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_walk_atte.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_walk_atte_nospawn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_walk_atte_nospawn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_walk_oneman_atst.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_walk_oneman_atst.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\uta1_prop_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\uta1_prop_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\uta_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\uta_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\uta_fly_ride_gunshipmyg.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\uta_fly_ride_gunshipmyg.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
130 Errors 0 Warnings
ERROR[levelpack rep.req]:Expecting bracket, but none was found.
File : munged\pc\kam_fly_ride_gunship.lvl.req(1)...
ucft <--
ERROR[levelpack rep.req]:Expecting bracket, but none was found.
File : munged\pc\kam_fly_ride_gunship.lvl.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
ERROR[levelpack allxwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack allxwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack reparc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack reparc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repatted.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repatted.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repatxtp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repatxtp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repcmspd.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repcmspd.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repcomm.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repcomm.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repfelsn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repfelsn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repftrtk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repftrtk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repgunnr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repgunnr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repgunsh.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repgunsh.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repguntr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repguntr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack rephtrop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack rephtrop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repjedfi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repjedfi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repjettp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repjettp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repmedic.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repmedic.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack reppilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack reppilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repsccam.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repsccam.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repsharp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repsharp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repspbk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repspbk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack reptroop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack reptroop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
40 Errors 0 Warnings
ERROR[levelpack TES.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack TES.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings
ERROR[levelpack TES_conquest.mrq]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack TES_conquest.mrq]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings
ERROR[levelpack TES.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack TES.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings[/code]