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Battle of Teth (B'omarr Monastery)

Posted: Wed Sep 02, 2009 11:14 pm
by ForceMaster
I decided to publish this work in progress after having adjusted some details missing to make this decision

This is a campaign map in which we live the story of the Battle of Teth (movie of the Clone Wars), where we will conduct a primary mission, to rescue Jabba's son, achieving simple goals.

On this map are the following Sides:

Republic:
Rifleman
Marine
Captain Rex
Anakin
Obiwan
ATTE
LAAT/I
V-19
D-7B Interceptor

CIS:

BD1 Sniper
BD1 Engineer
SBD
Droideka
Dwarf Spider
STAP
Assaj Ventress
Droid fighter

(The credits for models and others in the release topic :wink: )
Contains animations for gunships LAAT / C carrying ATTEs to the battlefield,

The slope of the ridge is high enough to simulate the ascension of the troops to the monastery and also enables ATTES walk it.


The map contains objects that will appear to be as fulfilling objectives, eg a cruise venator, munificent frigates and landing craft.

There is opportunity to join an air battle over the monastery and then go to duel with Ventress.
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This is a WIP . I listen your coments.

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 12:18 am
by Nova Hawk
Impressive work. I like how you are creating movie-like maps from the CW movie. It seems as though you are following the footsteps of Bantha55.

Will there be normal Conquest or just Campaign like Christophsis?

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 12:55 am
by Nihillo
This one seems very impressive! :thumbs:

The only nitpick I have is the size of the temple, I think it's too big, but that may be just me.

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 2:43 am
by Delta-1035
It looks awesome! Your new models are very good! Good job. :thumbs:

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 4:12 am
by Par3210
Aweeessomme.... I just wish I could get my campaign map working. :cry:

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 6:01 am
by Silas
very impressive. I like the fourth pic from the bottom, that's fairly epic. Nice job

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 7:07 am
by Darth_Spiderpig
WOW, sweet :shock:

Cool ForceMaster, I always love TCW maps (especially yours :wink: )

only thing to critisize are the textures, but the rest is pure awesomness :bowdown:

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 8:27 am
by allthetutorials123
Loved your first CW map! This one looks evern better! Keep up the good work! :runaway:

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 8:44 am
by [Skirata]Darman[M]
I, I... don't know what to say. I feel like in heaven. This looks perfect! I've dreamt of a map like this but this is more than I ever expected :bowdown: . Wow. Very, very good. :thumbs: :thumbs:
I love your maps.

but you could use the model for a clone wars gunship (without gunner positions left and right)
and (please) the new DC-15 model. I hate the old one.

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 9:02 am
by ForceMaster
Nova Hawk wrote:Impressive work. I like how you are creating movie-like maps from the CW movie. It seems as though you are following the footsteps of Bantha55.

Will there be normal Conquest or just Campaign like Christophsis?
Thanks dude. For now is only a campaign, it will be released with 3 game modes: Campaign, conquest and hero elimination (only Obiwan Vs Ventress in the monastery hall)

The map have 14 objectives.

RESCUE THE HUTT

1) landing near the monastery
2)Make a CP for your troops
3)Destroy Dwarrf Spider
4)Deffend the ATTE's
5)Destroy STAPs
6)Conquest the platform
7)Conquest the square
8)(CTF) Rescue Rotta the Hutt.
9)Deffend the CP

AIR BATTLE

10)Destroy the fighters
11)Destroy the Frigates
12)Destroy the Landing Craft

SABERS DUEL

13)Go to the monastery (to fight with Assaj)
14)Kill Ventress.

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 9:54 am
by Hawk
WOW!!!
very good work, ForceMaster! :thumbs:

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 10:35 am
by Dom380
yay the second of your clone wars maps! hope its as good as your first (apart from being unwinable)

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 11:36 am
by mswf
Looks good, as always. May I suggest two things?
-If there's a space battle, is it interesting enough to justify a separate space assault mode as well?
-I think you map could really use an ambient light, something like this. I noticed that even adding a slight change of ambient light can make a map feel much more "right".

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 12:12 pm
by Executer94
Looks great! :eek:


MOVIELIKE!

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 2:40 pm
by Skipper 24
Another Clone Wars map! This one looks even better than your last, especially with the flyers. Nice work.

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 3:26 pm
by Devastator77
Very promising pictures and a good atmosphere as well. A very authentic looking map, with a good campaign (always a plus for any map). That Huttlet backpack and your capital ships look very nice! Good luck on your new Teth map and on updating Christophsis, ForceMaster! :D

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 3:40 pm
by DarthSlim
Wow, Forcemaster this looks AMAZING!!! One suggestion though, if your going to use Obi-Wan in the map shouldn't you also use Commander Cody? Maybe you could have them both show up in a later objective or something. But yeah, this map looks fantastic!

Off topic: Are you going to release the fixed Christophsis map before finishing this one?

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 3:58 pm
by Null_1138
Very impressive. I will follow this closely. :shock:

:wink:

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 5:49 pm
by kooster
OMG!!! :eek:

that is awesome forcemaster!!!
all the cis ship reskins look amazing!!!
so do the rep ships.

except the inside of the rep cap ship.
the texture is weird...

Re: Battle of Teth (B'omarr Monastery)

Posted: Thu Sep 03, 2009 6:03 pm
by ForceMaster
DarthSlim wrote:Wow, Forcemaster this looks AMAZING!!! One suggestion though, if your going to use Obi-Wan in the map shouldn't you also use Commander Cody? Maybe you could have them both show up in a later objective or something. But yeah, this map looks fantastic!

Off topic: Are you going to release the fixed Christophsis map before finishing this one?
Thanks guys! well, about the release, i'm working to fix the errors in the CRP map, I think that this map will be released after it.

About Obiwan and cody, yes it will be included in the map after the 9th objective.

About the separates maps, I think thah the idea is recreate the complete battle, in the movie is a atmospheric battle no an space battle.

About the ambient light, yes is almost similar but may be better.

STATUS

Map (models and others) 95%
Sides 80%
Objectives and LUA codding 90%
Localize (for others languages) 50%

Thanks for your coments and suggestions :wink: