Page 1 of 1

sky skinning

Posted: Fri Feb 15, 2008 7:23 pm
by elfie
when i try and skin the default sky file(sky_yav2.tga) it is extreemly bright during the game. How would i avoid that?

Re: sky skinning

Posted: Sat Feb 16, 2008 1:14 am
by SBF_Dann_Boeing
its the alpha. try finding a sky that uses less alpha (like mustafar's sky) and saving it as sky_yav2.tga and then editting it. There's some way of lowering the alpha manually in Photoshop. I dunno if its possible in GIMP.

Re: sky skinning

Posted: Sat Feb 16, 2008 6:38 am
by Silas
i think you can with Gimp, actually. There's a thread somewhere recently that explains it

Re: sky skinning

Posted: Sat Feb 16, 2008 2:45 pm
by elfie
i use gimp and i think you can lower the alpha. so should i use a different sky skin for custom skies and then overwrite the default in my world?