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Better Battlefront: Mygeeto
Posted: Wed Mar 28, 2007 4:34 pm
by Carth
Hey guys,
this is my first map for the german Mod "Better Battlefront". We would make a more realistic gameplay for SWBF II with a litte mappack with about 5-7 maps.
I started my work with the sides and my first map. It's a Mygeeto Map and i have take some screenshots:
http://killersor.ki.funpic.de/Screensho ... -38-59.jpg
http://killersor.ki.funpic.de/Screensho ... -47-15.jpg
http://killersor.ki.funpic.de/Screensho ... -09-81.jpg
http://killersor.ki.funpic.de/Screensho ... -28-57.jpg
http://killersor.ki.funpic.de/Screensho ... -22-73.jpg
http://killersor.ki.funpic.de/Screensho ... -13-59.jpg
http://killersor.ki.funpic.de/Screensho ... -17-82.jpg
http://killersor.ki.funpic.de/Screensho ... -46-04.jpg
On this map, the gameplay is very different to the original gameplay. There are only 3 classes to chose: The rifleman, the medic or specialist and the sniper. Units die faster than normal and you can kill someone with 2-3 shots. All the weapons have recoil. Also there is the new smoke granade! The grenades and mines dosn't have a red light anymore (last screenshot!).
The next days i will improove the AI (not so important, 'cause I hope yo'll play this map in multiplayer

) and maybe change the skyscraper textures. I also going to upload the map to test in the next days!
Also we have a (german) page for the Project:
http://www.better-battlefront.de.ki
You can visit an join if you want.
EDIT: Here's the Downloadlink for the Beta 1.0:
http://rapidshare.com/files/23353518/Be ... 0.rar.html
Here the Filefront link:
http://files.filefront.com//;7070616;/
Carth
RE: Better Battlefront: Mygeeto
Posted: Wed Mar 28, 2007 4:42 pm
by FOOLIS
Wow looks good!! i like the skins

RE: Better Battlefront: Mygeeto
Posted: Wed Mar 28, 2007 4:43 pm
by Hero_Unit
I must say, this looks incredible so far.

RE: Better Battlefront: Mygeeto
Posted: Wed Mar 28, 2007 5:21 pm
by DarthMan
WOW!!! Like the idea of a simple 3 unit side and more realistic damage system.
RE: Better Battlefront: Mygeeto
Posted: Wed Mar 28, 2007 6:26 pm
by Darth_Z13
I sense a Mygeeto trend through the Force.
Looks cool.
Posted: Wed Mar 28, 2007 6:39 pm
by ARC_Trooper_phi658
I just have a question, if you wanted to make gameplay more realistic, why did you not use the snow rebel skins? maybe this is for the best, these dark skins look cooler. I am just saying that for the enviroment, the snow rebels might have fit better.
other than that, the map looks good. I like the mist effects, and the realism will probably go over real well with many players.
keep up the good work.
Posted: Wed Mar 28, 2007 7:04 pm
by Razgriz
Looks good for your first map dude
Posted: Wed Mar 28, 2007 8:14 pm
by yoyam
awesome we were hoping to do something like this on our tatooine map. Good luck man ill be watching this one closely

.
Posted: Thu Mar 29, 2007 2:30 am
by Carth
Yeah thank you so far...
I think that the urban rebel skins fit to the environment because it's mostly grey there... maybe i'll change the rebels...
And by the way, it is not my first map, but the first map I posted here.
Yoyam, maybe we can work together... I'll write a PM to you!
Carth
Posted: Thu Mar 29, 2007 5:03 am
by XxDepredationxX
The rebel skins look nice!!! One of them is wearing a mask, feels like CS.
Although Mygeeto is a cool map, the ongoing trend is starting to make it boring...
Posted: Thu Mar 29, 2007 9:05 am
by clonecommand
The rebel seems to have the top of its head missing. It is seethrough.
I think the rebel skins look great in that enviroment. They do blend in well. It may be a snow enviroment, but I don't see much snow...
Please improve the AI! I don't play multiplayer.
Looks awesome right now!
Posted: Thu Mar 29, 2007 11:18 am
by AlexSecura
Like i said in the PM to you.Very nice Map and very cool accurate Weapons.
btw:You should add the Link to the Beta in your First Post,which you host on your Homepage,so the Dudes here can see how far you are and how it looks ingame.
Keep up your good work in it.
Posted: Thu Mar 29, 2007 11:34 am
by Carth
Yeah, I added the link... you can download now the beta version!
By the way, it's a newer version, than that you've played Alex!
Carth
Posted: Thu Mar 29, 2007 11:37 am
by Zaborack
Might be me, but the buildning in the third screenshot looks precisely like the central buildning in "Coruscant City" by Rends :/
Well, if I am right then i hope you got permission by Rends to use it.
Good luck in this!
Posted: Thu Mar 29, 2007 11:42 am
by Carth
Well, I think rends have released his models to public?! So everyone can use these objects...
And well, I credit him in the readme! (Because Rends is the reason, that I am a modder now...)
Carth
Posted: Thu Mar 29, 2007 1:40 pm
by yoyam
Carth wrote:
Because Rends is the reason, that I am a modder now...)
haha me too man. anyways i like the idea of working together, i dont have any problem with it going in your mappack just know that its also going in the competition so if it wins itll be in that too

.
Posted: Thu Mar 29, 2007 3:56 pm
by DarthMan
YAY!! A beta, wait oh crap rapidshare attack! Only....45...days...left...can't bare.....the...limit...
but anyway dling now.
EDIT:Whoops forgot to read the rest of your post, good sites to upload are filefront and filetoast(:))
Posted: Thu Mar 29, 2007 4:19 pm
by Carth
Yeah, I will upload on Filefront... and edit the link in the first post...
Back to the map: Any suggestions to make it better?
Posted: Thu Mar 29, 2007 6:31 pm
by AlexSecura
Hey Carth aka RaideN |-BBF-|.
I read the Read-Me from your new Beta and what did i found:• AlexSecura (danke für's testen)
I was very surprised

to see that,many Thanks.
For this Version I give you more suggestions.
Posted: Thu Mar 29, 2007 7:01 pm
by DarthMan
It was pretty fun but heres a sugestion:
More vairity in the medic/spec. class. The officer trooper(i'm guessing thats what it is) was good, but I'm taking mainly about the gcw units. Maybe change there weapons (I don't have any idea on what to change them to). They felt to similar. And different secondary weapons. Kept the med/ammo, but change the time bombs(maybe one of the units have the time bombs but make it so that this class will be different for each side.)(if you want)