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XSI move things asymmetrical [Solved]

Posted: Mon Mar 17, 2014 10:25 am
by Anakin
Hi,

i have two objects (a and b), and i want to move the one of them right and the other one left.
But I want to move them exactly the same value. But after the objects are rotated i cannot make it with the X, Y, Z values. I think there was a function for this.
A> <B


I hope you understand what i mean.

Re: XSI move things asymetrical

Posted: Mon Mar 17, 2014 11:05 am
by DarthD.U.C.K.
normally you can copy over the translation values or match transforms. why doesnt it work in this case? can you post an image?

Re: XSI move things asymetrical

Posted: Mon Mar 17, 2014 11:17 am
by Anakin
The problem was that the objects where bones. I made a whole new skelton and now it works.