DC-15 Rifle help [Solved]

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Jawa_Killer
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DC-15 Rifle help [Solved]

Post by Jawa_Killer »

Hey guys...currently I'm modelling a DC-15 (long) and i was wondering how to model these two things:

the shoulder stabilizer
and
the little thing you can see right here in the middle of the highest part

ref[shoulder]: Image
ref[little detail thing]: Image


tried to model it out using a cube but that didn't work out (shoulder thing)
and for the detail thing i tried to use a cylinder and then to bend it but that lead to strange results :/

help pls :)
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DarthD.U.C.K.
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Re: DC-15 Rilfe help

Post by DarthD.U.C.K. »

welll, just use the basictools and you will be able to make anything, ther is no explanation for doing a particular thing everythng can be done in many ways...
i allways start with cubes for everything not too spehrish/cylinderish, giv it the correct shape (lowpoly) and then add more and more polys with the duplicatepoly or add edge/split edge tools
do you have xfire or icq btw?

for the detailthingie you could use the extrude along curve tool
Jawa_Killer
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Re: DC-15 Rilfe help

Post by Jawa_Killer »

ah right the extrude along curve tool! thx!

/added you in icq :P
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AceMastermind
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Re: DC-15 Rilfe help

Post by AceMastermind »

The stock can be made quickly and easily by lofting curves.
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Re: DC-15 Rilfe help

Post by jedi_pilot »

Lofting curves??? excuse my noobish question but, what are they :oops: ???
Jawa_Killer
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Re: DC-15 Rilfe help

Post by Jawa_Killer »

thx acemastermind that lofting did it :)
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