Lok
Posted: Fri Jan 16, 2009 2:24 pm
To quote my topic on another forum -
KOTOR localization patch - http://files.filefront.com/Lok+Patch7z/ ... einfo.htmlMy first map in a while - although far from my first map period - is now released.
The readme -And, of course, the link - http://files.filefront.com/RTAexe/;1295 ... einfo.htmlMap Name: Lok
Map Author: Hero_Unit
A desert map based off of the planet Lok (namely, its portrayal in Star Wars Galaxies). There are, of course, similiarities between this map and the shipped Mos Eisley, due to both its environment and the fact that it started out as a modified, expanded Mos Eisley, gradually transforming into what you see now.
There are no custom playable units in any modes, save for both assaults.
Installation -
Unzip "RTA" to your addon folder (usually located in INSERT DRIVE NUMBER HERE:\Program Files\LucasArts\Star Wars Battlefront II\GameData).
Known Errors -
Certain areas of water seem to crash for Vista users. No idea how to fix it.
The junkyard walls sometime visually disappear. No idea how to fix this, either.
Credits -
My Lord and Savior, Jesus Christ.
[IGF]_Dark_Jedi_Benndak/Lord_Acheron - for helping me with the map's environmental accuracy to SWG, various quite useful input, supplying me the map's sky box, and beta testing.
ANDEWEGET - buildings with interiors.
fai222 - for creating the SFOR Republic Carbine model.
DarthD.U.C.K. - for Cob Blacketco's backpack.
George Lucas - for creating Star Wars.
Pandemic - for creating the Star Wars Battlefront series, and most of the assets used.
Maveritchel - for creating Arkus Black's lightsaber model.
Gogie - for creating the Darth Revan model.
Caleb1117 - for creating the Mandalorian model, as well as several props.
(Jedi)Fallen - for originally creating the Cob Blacketco character (not the unit, the RPG character), and also requesting him to be added to the map.
General_Omega - for originally creating the Ju Nohenkai character (not the unit, the RPG character), and also requesting him to be added to the map.
DarthVader'sCat/Raccoon - for originally creating the Darth Mallous character (not the unit, the RPG character), and also requesting him to be added to the map, as well as beta testing.
[IGF]Dragonseye - for originally creating the OM-HY98 character (not the unit, the RPG character), requesting him to be added to the map, helping with a few problems, and beta testing.
NeoMarz - for Mallous's head.
Qdin/OOM-9 - for Mallous's body.
NullCommando - for hex-editing transperancy into the Cody parts of Mallous's armor.
AceMastermind - for placing Mallous's head onto his body.
The creaters of the SWBF1 conversion pack - for the KOTOR sides.
YouJediJunkie - for creating various building models.
Sony Entertainment Company - for creating the original sky box image.
If I've forgotten anyone, please let me know via the PM system.