Page 1 of 1
How do I make a non-mirrored side mod?
Posted: Mon Aug 29, 2016 9:12 pm
by SkinnyODST
Can someone please give me help with making a side mod for the republic, but with non-mirrored tga's, so I can customize BOTH separate sides of the units? I know its possible but I don't know how to do it or where to look for help
Thanks
Re: How do I make a non-mirrored side mod?
Posted: Mon Aug 29, 2016 11:22 pm
by commanderawesome
You need to redo the UV maps of each of the units' models. In other words, it requires a lot of work in a modeling program.
Re: How do I make a non-mirrored side mod?
Posted: Mon Aug 29, 2016 11:34 pm
by SpartanA259
Other than what commanderawesome said, if you're looking for some stock units already remapped, DarthD.U.C.K. released some.
Remapped EP3trooper,sniper,heavy,jet,EP2trooper and stormie
Re: How do I make a non-mirrored side mod?
Posted: Wed Aug 31, 2016 5:09 am
by SkinnyODST
Awesome! But how do I use them/make them work? Do I have to edit the lua or something?
Re: How do I make a non-mirrored side mod?
Posted: Wed Aug 31, 2016 2:05 pm
by commanderawesome
You replace the old models with these ones.
Re: How do I make a non-mirrored side mod?
Posted: Thu Sep 01, 2016 8:08 pm
by SkinnyODST
commanderawesome wrote:You replace the old models with these ones.
So I edit the msh file?
Re: How do I make a non-mirrored side mod?
Posted: Thu Sep 01, 2016 10:30 pm
by AQT
For example, to replace the Stormtrooper model, instead of using the stock file called imp_inf_trooper.msh, you would use the file called imp_inf_trooper_remapped.msh from the download.
Re: How do I make a non-mirrored side mod?
Posted: Fri Sep 02, 2016 5:29 am
by SkinnyODST
AQT wrote:For example, to replace the Stormtrooper model, instead of using the stock file called imp_inf_trooper.msh, you would use the file called imp_inf_trooper_remapped.msh from the download.
I`ve replaced the files with the remapped ones but I still have the normal ep3 clone trooper. My changes do not show up. I took out: rep_inf_ep3trooper.msh, rep_inf_ep3trooper.msh (option file), rep_inf_ep3trooper and rep_inf_ep3trooper.tga (option file) and replaced them with: rep_inf_ep3trooper_remapped.msh, rep_inf_ep3trooper_remapped o1 and rep_inf_ep3trooper_remapped.msh (option file). Which are from the "Fixed" folder in the pack.
I`m definitely doing something wrong here. Is replacing the msh files ALL I have to do?
Re: How do I make a non-mirrored side mod?
Posted: Fri Sep 02, 2016 8:27 am
by Oceans14
You need to make sure the unit's odf is looking for the correct model, in this case rep_inf_ep3trooper_remapped.msh and you need to clean and remunge the rep side.
Alternatively you could delete the original model and texture and rename the remapped ones. That way the odf will see what it's looking for and be none the wiser. I wouldn't do this though, in case you have need of the originals later.