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Geonosis textures?

Posted: Tue May 20, 2008 4:01 pm
by Darth Crater
I'm attempting to modify the shipped version of the Geonosis map, but the ground texture on the world from the mod-tools doesn't match the original in-game texture. How should I go about correcting this? I'm fairly new to modding, haven't used ZeroEditor much but I'm good at figuring things out as I go.

Apologies if this question's already been answered elsewhere, I haven't seen anything on it.

Re: Geonosis textures?

Posted: Wed May 21, 2008 3:27 am
by MandeRek
I've had a Geo-texture problem as well.. I used models from the msh folder, and retextured them, but it didn't change, though i know for sure it looked the same as on the model!! The textures were in the world1 file.. Main point:

Maybe the textures are in the msh or world folder.. That's basicly what i mean :P

Re: Geonosis textures?

Posted: Tue May 27, 2008 7:07 pm
by Darth Crater
I've looked around for the texture, can't find it anywhere. This isn't texture for some object - it's the ground itself. I ave noticed that it's the same color as the ground in the Geonosis "loading images," just not as in the actual game. Maybe it was a last-minute change and the new texture didn't make it to the mod tools?