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Fixing Collision Errors in converted Objects

Posted: Mon Nov 10, 2008 1:48 pm
by breakdown
Hi,

Again, I searched all over the forum for an anwer to this but I could not find it..

How do you fix collision errors with objects that were converted from SWBF2 to SWBF1?

There are usually a lot of objects that I fall through/can go through etc.

Also, I am looking for an answer other than "just put a shipped wall inside the collision", since that hardly works for me...

-Breakdown

Re: Fixing Collision Errors in converted Objects

Posted: Thu Nov 20, 2008 11:11 am
by ANDEWEGET
maybe you can sometimes add a collision line in the odf, but i never used a shipped bf2 model for bf1, only troopers
if you cant add odf collision you have to convert it to obj, open it with xsi and add collision there...

Re: Fixing Collision Errors in converted Objects

Posted: Sat Nov 22, 2008 10:30 pm
by breakdown
Thanks for the help...

What does the collision line have to contain to prevent it from people falling through?

Is there a counter to

"SoldierCollision= Clear" or is it completley different?

Re: Fixing Collision Errors in converted Objects

Posted: Sun Nov 23, 2008 12:43 pm
by ANDEWEGET
for adding collision via odf add Soldiercollision = X, Vehiclecollision = X and Ordnancecollsion = X i think these are all