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Re: Model showcase thread

Posted: Tue Oct 16, 2007 6:32 pm
by AceMastermind
maxloef wrote:Who can tell MEE what this is
It looks like something from Starship Troopers.

Re: Model showcase thread

Posted: Tue Oct 16, 2007 6:39 pm
by {501st}Commander_Appo
AceMastermind wrote:
maxloef wrote:Who can tell MEE what this is
It looks like something from Starship Troopers.
With legs?????

- :clone:

Re: Model showcase thread

Posted: Tue Oct 16, 2007 6:57 pm
by EGG_GUTS
It looks like those things jabba eats.

Re: Model showcase thread

Posted: Tue Oct 16, 2007 7:17 pm
by VF501
Ace Mastermind is correct. Starship Troopers is the answer, or to be more specific, the Arachnid Warriors from Starship Troopers. They are the "grunts" of the bug forces and pwn some serious arse. Aklay Animations might be possible, but the skeleton (ie. the neck/head area) would seriously mess up the front end. IF you are really determined to use this ingame. Study how the sekeletons are setup and try to build a new one. Custom Animations will be a pain though, esp the walk cycles and the attacks.

Very nice model, but sharpen the interior section of the claws, which will also reduce the poly count as hard edges use less polys then cylinders. Also, the legs are connected to another section mounted below the body (similar to a tank turret mounted n the tank body), so a new poly mesh is needed. For the middle section of the body, you could probably flatten tthe ends out (the parts that are inside the rear and head) and use less polys that way. Still, all in all, very nice model.

Re: Model showcase thread

Posted: Tue Oct 16, 2007 7:26 pm
by AceMastermind
{501st}Commander_Appo wrote:With legs?????
Have you ever seen Starship Troopers? The "bugs" man! :wink:

@VF501
Hard edges are just a crease between 2 adjoining polygons to create a sharp or abrupt edge.

Re: Model showcase thread

Posted: Wed Oct 17, 2007 9:03 am
by maxloef
yeah its is the Arachnid Warrior Bug from starship troopers ;)

Re: Model showcase thread

Posted: Mon Oct 22, 2007 5:51 pm
by Thunder
ok to keep this topic moving i am making this couch for Dann Boeing
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Re: Model showcase thread

Posted: Mon Oct 22, 2007 9:55 pm
by Darth_Z13
Skins for VF501, used bits of NeoMarz'.

Boss
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Fixer
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Scorch
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Sev
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Re: Model showcase thread

Posted: Tue Oct 23, 2007 2:01 am
by Death_Commando
Nice models and skins, Darth_Z13 :thumbs: .Keep up the good work! :vader2:

Re: Model showcase thread

Posted: Wed Oct 24, 2007 5:59 pm
by Taivyx
ARC_Commander wrote:That pistol is too cool. Now, if only [blank] would only send me his models, BFX would be on par with The Battlefront Project... BTW, when researching for BFX, I realized that it's not Thire in CW:V2, it's "Commander Fordo".
Let me guess...... D_Z13?



Also:

Shuriken!

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Texture coordinates by Repsharpshooter

EDIT: Ah, darn it, forgot this is an XSI model showcase thread. Mods feel free to remove it if you like

Re: Model showcase thread

Posted: Wed Oct 24, 2007 9:46 pm
by Caleb1117
I don't think it matters that much if its an xsi.

Re: Model showcase thread

Posted: Wed Oct 24, 2007 10:54 pm
by Darth_Z13
Look at the thread title. "Model showcase thread". ;)

Re: Model showcase thread

Posted: Thu Oct 25, 2007 7:58 pm
by Thunder
Update
Couch (Textured)
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Re: Model showcase thread

Posted: Sat Oct 27, 2007 4:02 pm
by BountyHunterV
Maveritchell wrote:Uh ohes! You've been found out! Here comes the warning train! Whoo whoo!
(Nice catch, Z13)
Thunder wrote:um ya ok you cought me you can give me a warning sorry GT and sorry Darthz13
i know this is kind of off topic, but i read the rules & i thought you got banned for that kinda stuff...

Re: Model showcase thread

Posted: Sat Oct 27, 2007 4:32 pm
by EGG_GUTS
Here are some models I've been working on. (Kudoz to challenger for the XSI help)

Speeder (Not done)
Hidden/Spoiler:
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Feed Bag from Oblivion(Not done)
Hidden/Spoiler:
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Spiked Club from Oblivion (Not done or spiked)
Hidden/Spoiler:
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Start of a flamethrower
Hidden/Spoiler:
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Treasure Chest From Oblivion (Not done)
Hidden/Spoiler:
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Tent from Oblivion (Un-textured)
Hidden/Spoiler:
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And my favourite...
Hidden/Spoiler:
SNOWMAN!
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Re: Model showcase thread

Posted: Sat Oct 27, 2007 4:53 pm
by Thunder
:faint: wow nice dude
the best i can come up with is this
Hidden/Spoiler:
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Re: Model showcase thread

Posted: Sat Oct 27, 2007 7:20 pm
by {501st}Commander_Appo
Awsome radio,good work with the moduels guys

- :clone:

Re: Model showcase thread

Posted: Sat Oct 27, 2007 7:37 pm
by Caleb1117
Thunder wrote::faint: wow nice dude
the best i can come up with is this
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Dude, thats actually quite nice. :)
The texture is alittle cartoony in places, but it looks good.

Re: Model showcase thread

Posted: Sat Oct 27, 2007 8:21 pm
by Thunder
really that was my second model ever made
i am trying to make it look like this
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Re: Model showcase thread

Posted: Sun Oct 28, 2007 11:04 am
by RepSharpshooter
Yeah, thunder, don't give up, that's looking better. Modeling takes experience, I've been modeling for over three years.

O yeah, something I'm working on:
Hidden/Spoiler:
Haha, not tellin' what I'm doing, (modeled after ahto, not necessarily is though). Yeah and I need to get a new floor texture, and other texture things (can't copy off of k o t o r too much). Most of the texture here are actually bf2 cantina textures though :)
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