cps are not selectable, see third post.

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
Xavious
Sith Master
Sith Master
Posts: 2783
Joined: Mon Jun 12, 2006 3:46 pm

cps are not selectable, see third post.

Post by Xavious »

if i started a map with conquest and ctf, and i want to get rid of ctf, how do i do it? i tryed going to "game modes" in zeroedit and removing it there, but it didn't work. :atat:
Last edited by Xavious on Wed Jul 26, 2006 1:58 pm, edited 1 time in total.
Fiminopter
Sergeant Major
Sergeant Major
Posts: 221
Joined: Sat Apr 29, 2006 11:20 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Contact:

Post by Fiminopter »

I did this one time, but I can't remember how. I'll get back to you later.

EDIT: Ok, I got it. Go to C:\BF2_ModTools\data_MAP\addme and open the addme lua file. Search for where it would say "mode_ctf_g = 1" and "mode_ctf_c = 1" then delete those two. So the line would look like this:

Code: Select all

sp_missionselect_listbox_contents[sp_n+1] = { isModLevel = 1, mapluafile = "MAP%s_%s", era_g = 1, era_c = 1, mode_con_g = 1, mode_con_c  = 1,}
Post Reply