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Troubles figuring out objects
Posted: Sun May 10, 2009 8:14 pm
by Warfare32
I've been having troubles figuring out what objects are which when pulling them into ZE.... i see the name of it like i know its part of a hanger, or a hallway, but untill i pull it into ZE i know what it is.... i think it would be helpful if there were mini pictures available or something... do i have to keep guessing what is what?

Re: troubles figuring out objects
Posted: Sun May 10, 2009 8:21 pm
by Eggman
Try the Msh Viewer, available here:
http://www.gametoast.com/forums/viewtop ... 4&p=281161
This way you can see what an object looks like before you clutter up your world's folders with unnecessary files (I wish I had used this program earlier on in my modding career).
Re: troubles figuring out objects
Posted: Mon May 11, 2009 3:44 pm
by Superm9
Yep, MSH Viewer is the way to go. I use it to see how new skins look like w/o having to sit through a munge and open up the game - it saves time and effort!

Re: troubles figuring out objects
Posted: Mon May 11, 2009 3:55 pm
by Fiodis
Also, for some of them, their ODF names are self-explanatory. To wit:
Step-by-step Analysis:
Etc. Sounds simple but, believe it or not, I've screwed up with these in the past. A few aren't so simple:
In any case, that was in the days before MSH Viewer. Now that we've got that, the best way to find what you need is to go through your MSH folders, find what you want, and take out the corresponding ODFs, MSHs, TGAs, and whatnot.
Re: troubles figuring out objects
Posted: Mon May 11, 2009 11:17 pm
by Warfare32
or we can just use the msh viewer which is a lot more amazing lol..... thanks for the msh viewer, it rocks
