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Command Flyers/Transport Question

Posted: Tue Nov 15, 2011 5:00 pm
by SandTrooper
Does anyone know if there is way to stop the AI from spawning from a command flyer while it is in flight. Also can anyone recommend a good program to use to find/view hardpoints in a model, that will work with .msh, other than XSI or the SWBFviewer. Thanks.

Re: Command Flyers/Transport Question

Posted: Tue Nov 15, 2011 7:03 pm
by Marth8880
SandTrooper wrote:Does anyone know if there is way to stop the AI from spawning from a command flyer while it is in flight.
Which command flyer is it? Also, please post your vehicle's ODF.
SandTrooper wrote:Also can anyone recommend a good program to use to find/view hardpoints in a model, that will work with .msh, other than XSI or the SWBFviewer. Thanks.
Try Blender.

Re: Command Flyers/Transport Question

Posted: Tue Nov 15, 2011 7:23 pm
by DarthD.U.C.K.
hes asking for a program to open and view msh files with it to fnd harpoits. the only program that can do that is "ultimate unwrap 3d". there is a free demoversion of it with which you can view msh files.

Re: Command Flyers/Transport Question

Posted: Tue Nov 15, 2011 7:37 pm
by Marth8880
DarthD.U.C.K. wrote:hes asking for a program to open and view msh files with it to fnd harpoits. the only program that can do that is "ultimate unwrap 3d". there is a free demoversion of it with which you can view msh files.
Couldn't he just convert the MSH into an OBJ using Meshtool4 and import into Blender/XSI/etc?

Re: Command Flyers/Transport Question

Posted: Tue Nov 15, 2011 7:58 pm
by kinetosimpetus
Meshtool doesn't save hardpoints. it merges everything together.

Re: Command Flyers/Transport Question

Posted: Tue Nov 15, 2011 8:05 pm
by DarthD.U.C.K.
no, then the hardpoints and hierarchy are lost.

Re: Command Flyers/Transport Question

Posted: Tue Nov 15, 2011 8:06 pm
by Marth8880
Huh, well that's silly.

Re: Command Flyers/Transport Question

Posted: Wed Nov 16, 2011 1:31 pm
by Bob
It's impossible to prevent that in-flight spawning. Only way would be to completly remove the spawning feature from the vehicle.

Re: Command Flyers/Transport Question

Posted: Wed Nov 16, 2011 2:23 pm
by SandTrooper
- About the flyers, i noticed removing commandflyer from a transport stops it, simply because its not a mobile cp anymore so the ai doesn't spawn there. I just wasn't sure if someone had found a odf command or another way to stop it. If i did have scripting issue i would post my odf, but its really just a generic question about any commandflyer. Thx.

- About the models, i have been using debug on SWBFviewer to find hardpoints and there connections, it does work to find the names, but it doesnt help to show where they are on the model. i just wanted to know if anyone had a better way to do it, i figured it might be impossible, but it was worth a shot, thanks for your time and the advise.

Re: Command Flyers/Transport Question

Posted: Wed Nov 16, 2011 2:56 pm
by DarthD.U.C.K.
SandTrooper wrote:, i figured it might be impossible, but it was worth a shot, thanks for your time and the advise.
it is possible, just look at my first reply. (or did i misinterpret your post?)

Re: Command Flyers/Transport Question

Posted: Wed Nov 16, 2011 3:28 pm
by SandTrooper
DarthD.U.C.K. wrote:no, then the hardpoints and hierarchy are lost.
ya your right, i thought that this post was about ultimate unwrap 3d, but i see now that you were talking about Meshtool. Just tried ultimate unwrap 3d and it is exactly what i was looking for, Thanks for help.