In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.
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cloneknight
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by cloneknight » Sat Apr 19, 2008 6:52 pm
if you add
SoldierMusic = "cis_hero_Maul_lp"
to your soldier's odf the music changes when you spawn as it.
i was wondering how i add a music file like this to where it needs to go (i want to add "Vode An" (Brothers All) to the game so when i spawn as a commando this plays.
Xavious
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by Xavious » Sat Apr 19, 2008 7:15 pm
Follow
this tutorial, but instead of adding the music lines to the lua, add your music line to your soldier's ODF.
cloneknight
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by cloneknight » Sat Apr 19, 2008 7:17 pm
ok i thought so,
bty i cant find BF1 Modtools
Xavious
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by Xavious » Sat Apr 19, 2008 7:20 pm
cloneknight
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by cloneknight » Sat Apr 19, 2008 7:27 pm
wow that is a big dl for one thing, but i guess its worth it
ryukaji
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by ryukaji » Sat Apr 19, 2008 11:15 pm
I reccomend you just fix the sound munging for BF2 (in the FAQ) but then again with BF1 tools u can use the assets...
cloneknight
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by cloneknight » Sat Apr 19, 2008 11:58 pm
i couldn't find(or dodnt see) the faq for f"fixing" the sound munging
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by Taivyx » Sun Apr 20, 2008 7:40 am
BF2_Modtools procedure is a lot more complicated than the BFBuilder procedure, I personally use BFBuilder for all my custom sounds.