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Skinning Issue
Posted: Sat Mar 24, 2007 3:42 pm
by Jawaraider
im trying to make a stormtrooper skin (imp_inf_stormtrooper.tga), and ive been trying gimp 2 and photoshop. When I play the map it crashes at loading. whats wrong? do I change the fileformat when I edit it so the game doesnt recognise it or is it some other problem?
EDIT: sorry for double post, first one didnt show up...
RE: Skinning Issue
Posted: Sat Mar 24, 2007 3:48 pm
by Caleb1117
In the modtools there is a program named modtools.exe, copy it to
C:\Program Files\LucasArts\Star Wars Battlefront II\GameData folder
Its basicly a version of SWBF2 that creates a log of everything that happens, Usualy including the things that go wrong.
run modtools.exe in the gamedata folder and try to play your map, let it crash then look for a text document in gamedata called Bfront2.log
post it here.
Posted: Sat Mar 24, 2007 4:19 pm
by Jawaraider
modtools.exe doesnt work, tells me to insert cd...
Posted: Sat Mar 24, 2007 4:27 pm
by RC-1290
yea, and the dvd version is not released, there is another way of debugging described in the everything you need thread. You need the server tools.
Posted: Sat Mar 24, 2007 6:14 pm
by Hero_Unit
Did you just copy over the rep side? If so, you'll need to copy over common as well.(The one in the assets' side folder.)
Posted: Sun Mar 25, 2007 4:53 am
by Jawaraider
I copied the imp side from the assets and modified the skin. I used the dc: ting in the ABCg_con and munged. Then i tried the map and it crashed at 50% loading or so.
I put the assets\sides\common in my sides folder and it didnt really help.
Ill just find some tutorial somewhere.
Would Bviewer help for swbf2 or is it just for swbf1? how does it work?