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Runtime Error!

Posted: Sun May 28, 2006 2:07 pm
by xwingguy
I've never seen anything like this but I got a popup while playing my map:

Microsoft Visual C++ Runtime Library

Runtime Error!

R6025
- pure vitual function call

RE: Runtime Error!

Posted: Sun May 28, 2006 2:59 pm
by [RDH]Zerted
Looks like the game crashed. Do you have Microsoft Visual Studio or a debugger installed?

RE: Runtime Error!

Posted: Sun May 28, 2006 3:07 pm
by darthpingu
Reinstall the game or deactivate firewall I think, happened to me the first time I played the game after I had remattered my comp(had backup of programfiles). You can also search for

"Microsoft Visual C++ Runtime Library

Runtime Error! "

on Google or something like that.

Re: RE: Runtime Error!

Posted: Sun May 28, 2006 3:09 pm
by xwingguy
[RDH]Zerted wrote:Looks like the game crashed. Do you have Microsoft Visual Studio or a debugger installed?
nothing of the sort.

I don't believe reinstallation is by any means nessessary. Obviously I've got an error in my code.

RE: Re: RE: Runtime Error!

Posted: Sun May 28, 2006 6:48 pm
by xwingguy
I downloaded Microsoft Visual Studio but how I am supposed to use this to find what's wrong?

Posted: Sun May 28, 2006 6:53 pm
by -_-
I've had these problems in mod_tools.exe before. Works fine in game though.

Posted: Sun May 28, 2006 7:31 pm
by xwingguy
where did modtools.exe come into this dicussion?

Re: RE: Re: RE: Runtime Error!

Posted: Mon May 29, 2006 8:54 am
by [RDH]Zerted
xwingguy wrote:I downloaded Microsoft Visual Studio but how I am supposed to use this to find what's wrong?
Wait, don't install Visual Studio, I was just asking. Forget about it.

Make sure to do a full clean (delete the map from the addon folder too) then remunge.

How are you running your custom map? Through the retail game, the server manager, the mod tool's tester?

Its only one map causing the problem right. Everything else works fine?

Check to make sure you changed the .req files if you needed to.