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Posted: Sun Sep 04, 2005 5:16 pm
by Guest
uh the scuba troopers shold be on mon calimari

Posted: Mon Sep 05, 2005 6:22 am
by Guest
Yes... This map about Mon Calimari (Clone wars series)

Posted: Mon Sep 05, 2005 4:38 pm
by Guest
oh. do the tutoriel on map making its great

Posted: Wed Sep 07, 2005 12:32 pm
by Guest
Mon Calimari
Map
Take Tipoca City map buildings and platforms, but add Kashyyyk Water and Kashyyyk Sky.

Troops:
Clone Trooper
SCUBA Trooper
Mon Calimari Medic
Heavy SCUBA Trooper
Mon Calimari Warrior

Battle Droid
Quarren Warrior
Super Battle Droid
Quarren Witch Doctor
Droid Commander

Posted: Wed Sep 07, 2005 12:43 pm
by Guest
And interest project

Serpindal - Yuzzan Vong`s Invasion

Galactic Confederacy vs. Yuzzan Vongs

Galactic Confederacy

New Republic Soldier
A280 Blaster Rifle
Blaster Pistol
Thermal Detonators
Concussion Grenades

Hutt Army IG-Series Droid Hunter
E5 Blaster Rifle
SE14R Blaster Pistol
Thermal Detonators
Grappling Hook

Mandalorian Confederacy Hunter
Mandalorian Blaster Rifle E11
Wrist FlameThrower
DC17S Commando Pistol
Thermal Detonators

Imperial Stormtrooper
T21 Light Repeater
T21 Melee Attack
Thermal Detonators
Mines

Wokkie Warrior
Wokkie Bowcaster
Force Pike
Grenade Launcher
HH15 Missile Launcher

Yuzzan Vongs

Warrior
Blaster Rifle (Rebel)
Sonic Blaster
Radiation Grenades
Force Pike

Aggressor
Radiation Missile Launcher (CIS)
Sonic Blaster
Rad. grenades
Mines

Pilot
Bolt cannon (Rebel)
Rad. grenades
Sonic Blaster
H/A Dispenser

Map
Serpindal looks like Mustafar, but without volcanoes.

Posted: Wed Sep 07, 2005 1:00 pm
by Qdin
Hey-hey Kid

is it just me, or is the Mandalorians getting used in more and more maps? :?

If you want anything related to The Mandalorians, then PLEASE request it at http://www.shadowlan.org at the forums, so us on The Mandalorian Wars Mod can 'accept' the use, so there won't be any misunderstandings :)

just so you know :P

but it all looks good.

I'd suggest you settle down a bit (or twice - lol) and more or less only focus on one project, and make somebody do it, or else there's gonna be REALLY many things in oyur head (trust me)

anyways - Good luck :D

Posted: Wed Sep 07, 2005 1:38 pm
by Lord-Bandu
your unlikely to find a map maker / modeller who will take on these projects. They / we have our own ideas and projects. I suggest you learn modding if you want them done .

Posted: Thu Sep 08, 2005 3:43 am
by Guest
So, I can`t create sky, scripts, triigers, backwal etc. I can place only texture map, foliage and building.
And I can`t create models.
Thanks.

Posted: Sat Sep 10, 2005 1:59 pm
by Leviathan
Correction : You can create new skies... Except that detail, you've prefectly summarized the situation...

Posted: Sat Sep 10, 2005 2:39 pm
by Guest
Yes.
How add sky?

Posted: Sat Sep 10, 2005 2:52 pm
by Alpha
Edit the SKY file (not adding caps to be mean, but that's what it's called :P ). In your BFbuilder. You'll need to have the correct TGA's and files in your World1/ModID folder.

Posted: Sat Sep 10, 2005 3:29 pm
by Leviathan
Wow, you were fast, Alpha !... :roll:

Posted: Mon Sep 12, 2005 4:07 am
by Guest
Alpha
Can you tell me about sky adding?

11 Sept. - We are never forgot this day too...

Posted: Mon Sep 12, 2005 12:06 pm
by Leviathan
This kind of requests must be asked in the Modding Star Wars Battlefront section, JK'... :wink:

Posted: Sat Sep 17, 2005 8:17 pm
by darth_veegan
bump

Posted: Sat Sep 17, 2005 11:26 pm
by fruitymarshmallow
you should really read the new POSTING RULES! Guru will be on you for this one! You have 25 posts and like 100000 of them are bumps!!!