Entering region forces units into vehicles Q....
Posted: Sat Mar 22, 2008 2:27 am
I read the two topics on this in the Everything you Need thread, but from what I read, (I didn't read everything)it wasn't quite what I was looking for.
What I want to do is:
I have a big puddle of water that I vehicles to go through, but not units. This isn't really near a CP, so the other topics didn't really help. How would I make it so when a unit entered water (or a region in the water) that you would be sent back and put in a vehicle back on shore?
Or:
I could use portals and sectors, but how would I make it so that only units not in vehicles would be teleported?
Edit:
400th Post!
What I want to do is:
I have a big puddle of water that I vehicles to go through, but not units. This isn't really near a CP, so the other topics didn't really help. How would I make it so when a unit entered water (or a region in the water) that you would be sent back and put in a vehicle back on shore?
Or:
I could use portals and sectors, but how would I make it so that only units not in vehicles would be teleported?
Edit:
400th Post!