Cape not working ...
Posted: Mon Jul 09, 2007 12:28 am
Hey I've given the hansolo_storm the cape from count dooku from the swbf1 assets ... But then comes some mistake :
ERROR[levelpack req\all_hero_hansolo_storm.req]:Could not open munged\pc\cis_inf_dooku_cape.anims for input. DOS reports:
No such file or directory
ERROR[levelpack req\all_hero_hansolo_storm.req]:Could not open munged\pc\cis_inf_dooku_cape.anims for input. DOS reports:
No such file or directory
2 Errors 0 Warnings
But I wrote this in my odf :
AnimatedAddon = "CAPE"
GeometryAddon = "cis_inf_countdooku_cape"
AnimationAddon = "cis_inf_dooku_cape"
AddonAttachJoint = "bone_ribcage"
And I have the cis_inf_dooku zaabin and zafbin files in my munged file ... Could anybody help me ??
ERROR[levelpack req\all_hero_hansolo_storm.req]:Could not open munged\pc\cis_inf_dooku_cape.anims for input. DOS reports:
No such file or directory
ERROR[levelpack req\all_hero_hansolo_storm.req]:Could not open munged\pc\cis_inf_dooku_cape.anims for input. DOS reports:
No such file or directory
2 Errors 0 Warnings
But I wrote this in my odf :
AnimatedAddon = "CAPE"
GeometryAddon = "cis_inf_countdooku_cape"
AnimationAddon = "cis_inf_dooku_cape"
AddonAttachJoint = "bone_ribcage"
And I have the cis_inf_dooku zaabin and zafbin files in my munged file ... Could anybody help me ??