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Problem with custom Side [Solved]
Posted: Tue Apr 12, 2011 8:23 am
by baumerindustries
Hi all.
I just wanted to make my own side, but if I load it in bf2 it breaks down while loading!
I've just taken skin changes and wrote the 'dc:' in the lua...
please help
Re: Problem with own Side
Posted: Tue Apr 12, 2011 9:20 am
by ACEwithSPADES
Post error log please kind sir and then help you i will. make sure u copied ur common folder to your sides folder as well. and you have all .reqs and .odfs and .mshs for your changed troopers to work and other troopers who are loaded into the lua and map :themoreyouknow: <---- just wanted to use this

Re: Problem with own Side
Posted: Tue Apr 12, 2011 9:25 am
by baumerindustries
There's no Error Log because it's during the game...
I copied the rep folder from assets to data_MAP\Sides\
And I changed MAPc_con from:
ReadDataFile("sound\\yav.lvl;yav1cw")
ReadDataFile("SIDE\\rep.lvl",
"rep_inf_ep3_rifleman",
"rep_inf_ep3_rocketeer",
"rep_inf_ep3_engineer",
"rep_inf_ep3_sniper",
"rep_inf_ep3_officer",
"rep_inf_ep3_jettrooper",
"rep_hover_fightertank",
"rep_hero_anakin",
"rep_hover_barcspeeder")
ReadDataFile("SIDE\\cis.lvl",
"cis_inf_rifleman",
"cis_inf_rocketeer",
"cis_inf_engineer",
"cis_inf_sniper",
"cis_inf_officer",
"cis_inf_droideka",
"cis_hero_darthmaul",
"cis_hover_aat")
to:
ReadDataFile("sound\\yav.lvl;yav1cw")
ReadDataFile("dc:SIDE\\rep.lvl",
"rep_inf_ep3_rifleman",
"rep_inf_ep3_rocketeer",
"rep_inf_ep3_engineer",
"rep_inf_ep3_sniper",
"rep_inf_ep3_officer",
"rep_inf_ep3_jettrooper",
"rep_hover_fightertank",
"rep_hero_anakin",
"rep_hover_barcspeeder")
ReadDataFile("SIDE\\cis.lvl",
"cis_inf_rifleman",
"cis_inf_rocketeer",
"cis_inf_engineer",
"cis_inf_sniper",
"cis_inf_officer",
"cis_inf_droideka",
"cis_hero_darthmaul",
"cis_hover_aat")
Made I somethig wrong? I just want to change the rep_inf_ep3trooper.tga (with Gimp)
Re: Problem with own Side
Posted: Tue Apr 12, 2011 9:31 am
by ACEwithSPADES
you need the common folder and the error log is when you use bf2_modtools.exe in your gamedata folder in lucasarts in program filesx86 if ur using windows 7 and it gives you a log of what you have done wrong in ur map but putting in your common folder from the assets will fix your problem.
Re: Problem with own Side
Posted: Tue Apr 12, 2011 9:31 am
by THEWULFMAN
By error log he means the log created by the BF2_Modtools.exe
I suggest just getting the no dvd check version to save some time in case you have the wrong version.
Question - I have the CD version of SWBF2 and I get a binkw32.dll error when trying to launch the BF2_modtools.exe, what's wrong?
Answer - The BF2_modtools.exe is the debug executable, copy it from C:\BF2_ModTools and paste it in the same folder as your BattlefrontII.exe, usually:
C:\Program Files\LucasArts\Star Wars Battlefront II\GameData
then you can launch BF2_modtools.exe and play your map then exit or let it crash to generate a BFront2.log located in that same folder.
If you have the DVD version check
THIS LINK for a DVD version of BF2_modtools.exe
Re: Problem with own Side
Posted: Tue Apr 12, 2011 9:53 am
by baumerindustries
Thank U all it works!!!
Re: Problem with custom Side [Solved]
Posted: Fri Apr 22, 2011 10:54 am
by hunpeter12
I have this problem too. Which common folder??