Weird .msh bug [Solved]
Posted: Thu Dec 18, 2014 4:16 pm
Hey Gametoast,
At the moment I have a big issue with a character model. Currently he is divided into some parts (body, eyes, hair..) and then I export him as a .msh file in mshviewer I can see him as a 3 dimensional model. But then I add the head model (from the xsi model template; xsi man model), delete the whole body (but not the head) and add the head on my character's body and then I export him (It still works) the mshviewer (Then I open the model) doesn't work anymore and I get this popup window: An exeption of Class OutOfBoundsExeption was not handled.. After that the mshviewer closes itselfs.
I don't know why that is happening. Without the head model it still worked. And if I just export the head (or even the face model) it still crashes the mshviewer. And then I even munge the chararacter the pc_Modelmunge doesn't work either.
I hope someone know where the problem is.
Are there any important setting I may reset?
At the moment I have a big issue with a character model. Currently he is divided into some parts (body, eyes, hair..) and then I export him as a .msh file in mshviewer I can see him as a 3 dimensional model. But then I add the head model (from the xsi model template; xsi man model), delete the whole body (but not the head) and add the head on my character's body and then I export him (It still works) the mshviewer (Then I open the model) doesn't work anymore and I get this popup window: An exeption of Class OutOfBoundsExeption was not handled.. After that the mshviewer closes itselfs.
I don't know why that is happening. Without the head model it still worked. And if I just export the head (or even the face model) it still crashes the mshviewer. And then I even munge the chararacter the pc_Modelmunge doesn't work either.
I hope someone know where the problem is.
Are there any important setting I may reset?