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Re: Mistborn: The Final Empire (WIP) -6/3 Update pg2, New mo

Posted: Tue Jun 07, 2011 9:35 pm
by MetalcoreRancor
5 Beta spots. First 5 to respond here gets pm's.

Image

Image

Vin model(Labj, AgentSmith_38 made) with her cape I've made.

Spots
Cerfon rournes
Lephenix
[Padawan]Helkaan
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Re: Mistborn: The Final Empire (WIP) -6/7 closed beta pg3 in

Posted: Tue Jun 07, 2011 10:04 pm
by Cerfon Rournes
'Raises hand...'
I'd love to beta. :)

Re: Mistborn: The Final Empire (WIP) -6/7 closed beta pg3 in

Posted: Wed Jun 08, 2011 9:18 am
by naru1305
hey my friend, would be nice if i can beta this awesome map too :D

Re: Mistborn: The Final Empire (WIP) -6/7 closed beta pg3 in

Posted: Wed Jun 08, 2011 10:05 am
by MetalcoreRancor
The Frayed Wires team already has beta access.

Re: Mistborn: The Final Empire (WIP) -6/7 closed beta pg3 in

Posted: Wed Jun 08, 2011 10:45 am
by Lephenix
Can i beta :P , please ?

Re: Mistborn: The Final Empire (WIP) -6/7 closed beta pg3 in

Posted: Wed Jun 08, 2011 10:46 am
by [Padawan]Helkaan
*3rd position* Could I beta please?

Re: Mistborn: The Final Empire (WIP) -6/7 closed beta pg3 in

Posted: Wed Jun 08, 2011 10:58 am
by MetalcoreRancor
Two more positions. Please post feedback here :)

Re: Mistborn: The Final Empire (WIP) -6/7 closed beta pg3 in

Posted: Wed Jun 08, 2011 12:13 pm
by [Padawan]Helkaan
My report, sir.

Conquest (team vs team, not the hunt mode): That was quiet fun. I have tried the most of the units available, but here there are some mistakes; You can't recover stamina all the units (apart the green boss, I don't know his name).
I think the HUD icons are a bit big. There are no localization for the untits and the weapons, I thin kit's normal because I use the french version of SWBF2, in English that should work.
I criticed (is it a word?) for few errors but overall that's a fantastic map.

The biggest problem for me was the Execution mode. If you don't play as that beautiful woman in the team 1, you can't play the map, apart walking and jumping. So you must play as the woman. Then you're alone vs 180 peoples. That's unbalanced but it's pretty easy to win without dying.

Overall:
Map size vs object placement: 9/10
Gameplay: 6/10
Sides: 8/10
Environnement: 10/10 (I love the different atmospheres)

Nicely done, I think this map will become famous once released. In other words: Great job.

Re: Mistborn: The Final Empire (WIP) -6/7 closed beta pg3 in

Posted: Fri Jun 10, 2011 10:59 pm
by Cerfon Rournes
Check your message box, I sent you a .txt file of my review. :wink:

Re: Mistborn: The Final Empire (WIP) -6/7 closed beta pg3 in

Posted: Sat Jun 11, 2011 1:34 am
by MetalcoreRancor
Alright. Thank you to everyone who tried the beta out and gave feedback. I will be on vacation this coming week but expect a hopeful release around July at the earliest. My checklist is revolving around waiting for custom music to be recorded,
To add in new weapon sounds
To adjust some weaponry balance
To replace soother with a Steel allomancer or coinshot
To consider possible additions to rosters in Conquest mode(exploring the addition of a feruechemist)
To fix Execution mode to be better, or scrap it for a different place in the map for conquest
To make Atium Duel mode challenging
To finish the hud display
Further building edits
Add in polish to areas, find out how to alleviate low res issues
Possibly adding in more heros from the Book Series, and a non-descript mistborn class, MAYBE a mistborn who wields a bow.

To address concerns:
The spaciousness of the map is intended. I have however created natural box-ins for Conquest, so that even if it feels too big, your still within a small sampling of the much larger map. This of course is trivial when you have Vin and can fly around the whole thing, but thats the point. You can escape the confines of the regular experience and fly around the city. It's more of a free-form feature as my gift to people who have read the books and want to live through Luthadel in a character they've grown to love. In the context of the game, you fight in the confined areas of the city that your given. But being a mistborn gives you THAT much of an advantage. When you play as an Inquisitor, as depicted in the books, they are considered inhuman in their ability to survive great wounds. No one had ever killed one until the coming of this book timeline. But I'll switch the inquisitor of the conquest mode with the one from the Atium duel mode, this will solve both issues.

But know this; I set out to do this one map not for any reason I've done before. It isn't about Star wars.. it's about allowing people who don't HAVE a game for their favourite work of fantasy, to live out their world in a platform that is easily available to anyone now. I highly recommend checking out The Final Empire by Brandon Sanderson if you find this map interesting in the least. It's only about 650 pages, and I garuantee you, you'll find this map to be a treasure afterwards. Summer is coming up, and if anyone gets the chance to check out their library, you won't regret it. ^_^

-/bookplug

Re: Mistborn: The Final Empire (WIP) -6/7 closed beta pg3 in

Posted: Sat Jun 11, 2011 7:22 am
by Lephenix
My report:

Conquest (team vs team, not the hunt mode): That was quiet fun. I have tried the most of the units available, but here there are some mistakes; You can't recover stamina all the units (apart the green boss, I don't know his name).
I think the HUD icons are a bit big. There are no localization for the untits and the weapons, I thin kit's normal because I use the french version of SWBF2, in English that should work.
I criticed for few errors but overall that's a good map.

The biggest problem was the Execution mode. If you don't play as the woman , you can't play the map, apart walking and jumping. So you must play as the woman. Then you're alone vs 180 peoples. That's unbalanced but it's pretty easy to win without dying.

I don't understand how the weapons work, the map is too big (and big for me= empty).

Overall:
Map size vs object placement: 5/10
Gameplay: 6/10
Sides: 7/10
Environnement: 6/10

It is a good map 8) .

Re: Mistborn: The Final Empire (WIP) -6/7 closed beta pg3 in

Posted: Sat Jun 11, 2011 7:31 am
by [Padawan]Helkaan
^Mh, I see somethign similiar between your report and my report :mrgreen:

Re: Mistborn: The Final Empire (WIP) -6/7 closed beta pg3 in

Posted: Sat Jun 11, 2011 7:34 am
by Lephenix
[Padawan]Helkaan wrote:^Mh, I see somethign similiar between your report and my report :mrgreen:
Yes, it is what i wanted to write so i have taken it :P but i just changed some things.

Re: Mistborn: The Final Empire (WIP) -6/7 closed beta pg3 in

Posted: Sat Jun 11, 2011 3:44 pm
by Fiodis
MetalcoreRancor wrote:my gift to people who have read the books and want to live through Luthadel in a character they've grown to love.
...
It isn't about Star wars.. it's about allowing people who don't HAVE a game for their favourite work of fantasy, to live out their world in a platform that is easily available to anyone now.
I don't think that many people here have read the books. If anything, I thought you had intended to allow BF2 players to play something different rather than allow Sanderson's readers to play the series.

Re: Mistborn: The Final Empire (WIP) -6/7 closed beta pg3 in

Posted: Sat Jun 11, 2011 3:53 pm
by THEWULFMAN
Fiodis wrote:I don't think that many people here have read the books. If anything, I thought you had intended to allow BF2 players to play something different rather than allow Sanderson's readers to play the series.
GT isn't the only place he has been advertising the map, he also has told the people the who read the books on the book forums.
Obviously he has his vision of the map, and he is happy with it, and thats what really matters.

Re: Mistborn: The Final Empire (WIP) -6/7 closed beta pg3 in

Posted: Sat Jun 11, 2011 5:02 pm
by MetalcoreRancor
Wulf is right, and as it happens a fan of the series reinstalled swbf2, to try it. And he thoroughly enjoyed it so far.
Alright, here we go. (Note that this is my first mod map too, so my exectations may be different from the norm)

I'd really like if there were weapon names or descriptions so that I could see who had what weapons and what they did rather than trying to figure them all out. Also, the Empire almost always wins. The Koloss and Inquisitors are BEASTLY powerful, and it is really difficult to defeat a koloss (which is okay) but I have yet to defeat an Inquisitor. They just heal too fast.

The map is really big, which I kind of like, and I love the scenery. It feels really mistborny. The swords that the top units have seem a little samurai-ish. I don't know if you can change that still or not though..,..

I still think the table at the bottom left hand side is a little big, but that's just a personal preference.

One thing- on the 300 to 10 map, how are you supposed to win? Killing the koloss doesn't do anything, does it? Is there a mistborn hiding somewhere that needs to be killed 10 times while dodging the Koloss?

I love playing it, and I really enjoy being able to be Vin (the mistcloak looks pretty good).