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AI targeting Human Player?
Posted: Wed Jun 27, 2007 4:20 pm
by Xavious
How could I set up my map so the AI doesn't go after the human player all the time and ignores everything else?
RE: AI targeting Human Player?
Posted: Wed Jun 27, 2007 4:51 pm
by Ace_Azzameen_5
I think you need that source code.
I could think of a few 'wish list' rules for the AI, but without the source code or hardened decompiling skills, I'm stuck. Also, I've never looked at C++ before.