*WIP* Utapau: Descent

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Syth
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Post by Syth »

nice skin pattern! id darken the red though and maybe add maybe make it look worn out a bit
[-108-]Gen.2Biosquad

Post by [-108-]Gen.2Biosquad »

shtr <(that just doesn't cut it lol) Awesome skin! :shock: :D
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Post by Hornet5509 »

man, this map looks cooler every time i come back, i cant wait to see all the new troopers, btw the ones listed above are awsome.
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Post by Neon »

Cool map and skin, but I like yellow Utapau troopers better.
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Re: *WIP* Utapau: Descent

Post by Xavious »

Darth_Maul wrote:Before we continue, let me clear something up. This is NOT Pau City, as seen in Episode 3. This is a landing port in a different sinkhole on a different part of the planet. As such, this map will feature a different set of sides then the 212th.
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Post by [SBF]ATATFIGHTR »

That is a very cool looking sink hole, I would darken the terrain a little bit put some utapau city flooring in connecting the landing areas. I also like that clone trooper skin. shtr
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Post by ARC_Trooper_phi658 »

nice skinning job, it reminds me of demons for some reason.
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Post by AlexSecura »

The new Clone Skins are very good,i like them.I think they don`t need any improvement. :twisted:

Are these Troopers, the legion which is playable or a locked Unit because in some Screens you use the 501 Skin ?
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Post by CamandoMichael »

I don't think they're suitable to desert warefare. I really wouldn't go with them.
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Post by Xavious »

AlexSecura wrote:The new Clone Skins are very good,i like them.I think they don`t need any improvement. :twisted:

Are these Troopers, the legion which is playable or a locked Unit because in some Screens you use the 501 Skin ?
Those were earlier screenshots. I didn't have the new skins made yet.
[-108-]Gen.2Biosquad

Post by [-108-]Gen.2Biosquad »

Umm....
Its been a little while since anything has been posted, any new info for us?:)
Alpha

Post by Alpha »

Please don't bump old topics. Read the rules.
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Post by Hebes24 »

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Post by Fusion »

Now if I had said that it would have been "But it's only been 29 days! Forum Nazisim!" :roll:
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Post by valiant »

? What?
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Post by Hebes24 »

How dare you call me a Nazi! :o (Just kidding :P)
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Post by ARC_Commander »

I suggest adding shadow troopers. Shadow troopers were inserted on Utapau to jam the sensors, preventing Grievous from locating the Republic fleet too soon. According to Wookieepedia.

Perhaps, the storyline could be that this battle group was sent to extract the shadow troopers? You could make a custom Jedi, that supposedly was sent along with the shadow troopers - thus warranting an extraction, as the shadow troopers are just clones.

Or, they could have been a diversion for the 212th.

And the sinkhole should be darker.

EDIT: Oh. Oops. I just realized that this thread was inactive before someone bumped it. Oops.
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Post by EGG_GUTS »

The battle of Utapau was HUGE and now that you think of it when you watch the background of Grievous and Obi-wan fighting on the Wheelbike and Boga(R.I.P :cry: ) There was tons of action. It says there was Jaggugernauts and Vulture, Security, Grappling, Hailfire, Crab, Homing Spider Walker Droids and much more plus pretty much every Vehicle in SWBF2. Not to mention all of the Utapau Army. They should have showed more of it.
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Post by Chamboozer »

So is this map still being worked on? I'm confused...

If it is, I would suggest moving the venator higher into the sky. It looks odd, hovering so low, at least in my opinion.
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Post by Xavious »

Hey guys, since I'm in-between map packs for the 607th Saga, I decided to go back and finish some of my older maps, starting with Utapau: Descent. I've got some spare time this week so look for updates on the map, sides, etc. soon.
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