Visual Munge errors [Solved]

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SkinnyODST
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Visual Munge errors [Solved]

Post by SkinnyODST »

I am having this relatively huge problem with my map where the munge is only a few seconds long even if I select all! And no changes I made save!
When I munged it says this at the end: map\data_CCC\_BUILD\PC_MungeLog.txt""=="" was unexpected at this time. The munge also stops working and won`t do anything when I click it
It also says stuff like this:
Hidden/Spoiler:
[code]'odfmunge' is not recognized as an internal or external command,
operable program or batch file.
'configmunge' is not recognized as an internal or external command,
operable program or batch file.
'configmunge' is not recognized as an internal or external command,
operable program or batch file.
'configmunge' is not recognized as an internal or external command,
operable program or batch file.
'configmunge' is not recognized as an internal or external command,
operable program or batch file.
'configmunge' is not recognized as an internal or external command,
operable program or batch file.
'configmunge' is not recognized as an internal or external command,
operable program or batch file.
'levelpack' is not recognized as an internal or external command,
operable program or batch file.
'levelpack' is not recognized as an internal or external command,
operable program or batch file.
'levelpack' is not recognized as an internal or external command,
operable program or batch file.
'levelpack' is not recognized as an internal or external command,
operable program or batch file.
'levelpack' is not recognized as an internal or external command,
operable program or batch file.
'levelpack' is not recognized as an internal or external command,
operable program or batch file.
'levelpack' is not recognized as an internal or external command,
operable program or batch file.
'configmunge' is not recognized as an internal or external command,
operable program or batch file.
'configmunge' is not recognized as an internal or external command,
operable program or batch file.
'levelpack' is not recognized as an internal or external command,
operable program or batch file.
'configmunge' is not recognized as an internal or external command,
operable program or batch file.
'levelpack' is not recognized as an internal or external command,
operable program or batch file.
'levelpack' is not recognized as an internal or external command,
operable program or batch file.
'odfmunge' is not recognized as an internal or external command,
operable program or batch file.
'configmunge' is not recognized as an internal or external command,
operable program or batch file.
'configmunge' is not recognized as an internal or external command,
operable program or batch file.
'configmunge' is not recognized as an internal or external command,
operable program or batch file.
'levelpack' is not recognized as an internal or external command,
operable program or batch file.
'odfmunge' is not recognized as an internal or external command,
operable program or batch file.
'configmunge' is not recognized as an internal or external command,
operable program or batch file.

WARNING[PC_modelmunge msh\cis_1st_droideka.msh]:cis_1st_droideka has 2908 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\cis_tread_hailfire.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\cis_tread_hailfire.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\cis_tread_hailfire.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\cis_tread_hailfire.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\cis_1st_bdroid.msh]:cis_1st_bdroid has 1509 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\cis_1st_jangofett.msh]:cis_1st_jangofett has 1102 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\cis_1st_magnaguard.msh]:cis_1st_magnaguard has 1961 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\cis_droideka_idle_low1.msh]:cis_droideka_idle_low1 has 1164 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\cis_droideka_roll_low1.msh]:cis_droideka_roll_low1 has 1166 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\cis_inf_bdroid.msh]:cis_inf_bdroid has 2633 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\cis_inf_countdooku.msh]:cis_inf_countdooku has 1575 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\cis_inf_darthmaul.msh]:cis_inf_darthmaul has 1575 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\cis_inf_darthsidious.msh]:cis_inf_darthsidious has 2429 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\cis_inf_generalgrevious.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\cis_inf_generalgrevious.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\cis_inf_generalgrevious.msh]:cis_inf_generalgrevious has 5784 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\cis_inf_generalgrevious_low1.msh]:cis_inf_generalgrevious_low1 has 1769 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\cis_inf_jangofett.msh]:cis_inf_jangofett has 2949 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\cis_inf_magnaguard.msh]:cis_inf_magnaguard has 3527 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\cis_inf_sbdroid.msh]:cis_inf_sbdroid has 2894 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\cis_walk_droideka.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\cis_walk_droideka.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\cis_walk_droideka_low1.msh]:cis_walk_droideka_low1 has 1188 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
0 Errors 24 Warnings[/code]
Any ideas?
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Oceans14
Command Sergeant Major
Command Sergeant Major
Posts: 296
Joined: Mon Apr 27, 2015 7:09 pm
Projects :: Athenova Campaign
Games I'm Playing :: SWBF2
Location: Planet 4546b

Re: PLEASE HELP

Post by Oceans14 »

Using Gametoast's search feature I was able to find several threads already about this. It seems like the problem is caused by anti-virus software (in most cases it's avast by the looks of things) deciding that all the programs associated with the mod tools are suspicious.

Check your antivirus software and add the bf2 mod tools directory to the exclusion list. Also search for other threads about this problem. I very quickly skimmed what I saw and gave you a possible answer.
Hidden/Spoiler:
[code]Also it is helpful to put large chunks of text in code and hide tags like this :) [/code]
SkinnyODST
Lieutenant Colonel
Lieutenant Colonel
Posts: 545
Joined: Mon Jul 04, 2016 10:56 pm
Location: My other account
Contact:

Re: PLEASE HELP

Post by SkinnyODST »

Oceans14 wrote:Using Gametoast's search feature I was able to find several threads already about this. It seems like the problem is caused by anti-virus software (in most cases it's avast by the looks of things) deciding that all the programs associated with the mod tools are suspicious.

Check your antivirus software and add the bf2 mod tools directory to the exclusion list. Also search for other threads about this problem. I very quickly skimmed what I saw and gave you a possible answer.
Hidden/Spoiler:
[code]Also it is helpful to put large chunks of text in code and hide tags like this :) [/code]
THANK YOU!
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