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Re: SWBF Series Model Showcase Thread v4.0
Posted: Thu Sep 23, 2010 11:26 am
by mswf
Oh sure, I do know that finishing the colour map first is best, but what I meant by "working on the simultaneausly", was that I kept certain details, like ridges and dents, on a seperate layer to not produce a bump map that has bumps on scorchmarks etc.

Re: SWBF Series Model Showcase Thread v4.0
Posted: Thu Sep 23, 2010 11:36 am
by DarthD.U.C.K.
yeah, thats what i do too

Re: SWBF Series Model Showcase Thread v4.0
Posted: Thu Sep 23, 2010 4:53 pm
by ForceMaster
This is my most recently creation:
(Warning, large image)
Re: SWBF Series Model Showcase Thread v4.0
Posted: Thu Sep 23, 2010 8:37 pm
by acryptozoo
ForceMaster wrote:This is my most recently creation:
(Warning, large image)
WOW thats awesome greatjob forcemaster
Re: SWBF Series Model Showcase Thread v4.0
Posted: Fri Sep 24, 2010 1:51 pm
by Lephenix
acryptozoo wrote:ForceMaster wrote:This is my most recently creation:
(Warning, large image)
WOW thats awesome greatjob forcemaster
Wonderfull

, just on thing for you

:
http://starwars.wikia.com/wiki/File:Trench_symbol.svg
Re: SWBF Series Model Showcase Thread v4.0
Posted: Fri Sep 24, 2010 2:12 pm
by ANDEWEGET
Just something Im working on in the last time:

Still WIP, the first sculpt i worked on more than 2 hours. Learned a lot on the way(Transpose is awsome

). Its going in the millions of polies now(note that the render has only hard edges).
Might have some weird proportions but its a fantasy character.
The basemesh(es) if someones interrested:
Cookies to anyone who knows which character this is based of.
Re: SWBF Series Model Showcase Thread v4.0
Posted: Fri Sep 24, 2010 2:22 pm
by [Padawan]Helkaan
ANDEWEGET wrote:Just something Im working on in the last time:
Still WIP, the first sculpt i worked on more than 2 hours. Learned a lot on the way(Transpose is awsome

). Its going in the millions of polies now(note that the render has only hard edges).
Might have some weird proportions but its a fantasy character.
The basemesh(es) if someones interrested:
Cookies to anyone who knows which character this is based of.
Cad Bane?
Re: SWBF Series Model Showcase Thread v4.0
Posted: Fri Sep 24, 2010 2:32 pm
by DarthD.U.C.K.
no, it's C-3PO!
it looks absolutely awesome, i wish i could skulpt
Re: SWBF Series Model Showcase Thread v4.0
Posted: Fri Sep 24, 2010 7:25 pm
by mswf
ANDEWEGET wrote:Cookies to anyone who knows which character this is based of.
The wicked witch of the west?
Seriously though, that sculpt looks great. I really really like the folds in the pants, they really show something about what type of material it is.
Re: SWBF Series Model Showcase Thread v4.0
Posted: Fri Sep 24, 2010 8:34 pm
by acryptozoo
Reminds me of the skull kid from zelda for some reason
Re: SWBF Series Model Showcase Thread v4.0
Posted: Fri Sep 24, 2010 9:44 pm
by CodaRez
Black Mage?
Specifically Vivi?
Re: SWBF Series Model Showcase Thread v4.0
Posted: Fri Sep 24, 2010 10:43 pm
by Fluffy_the_ic
I'm gonna go out on a limb and guess it's either Skull Kid or Sora. Either way, that's a great model, man.

Re: SWBF Series Model Showcase Thread v4.0
Posted: Sat Sep 25, 2010 5:07 am
by ANDEWEGET
No cookies for the most of you, but you could be baked and then there could be cake! Thanks for the nice comments.
Thats my ref:
Soo Black Mage is right to some degree.
Here you go:
Re: SWBF Series Model Showcase Thread v4.0
Posted: Sat Sep 25, 2010 9:20 pm
by CodaRez
Yay!
*Munches*
Re: SWBF Series Model Showcase Thread v4.0
Posted: Fri Oct 01, 2010 6:17 pm
by VF501
Some Environment Modeling practice. I just like modeling retro Diners for some reason, must be too much Fallout or the fact I find the USA 40s-50s interesting from a cultural/style perspective
Wire
Re: SWBF Series Model Showcase Thread v4.0
Posted: Fri Oct 01, 2010 6:44 pm
by Darth_Squoobus
VF501 wrote:Some Environment Modeling practice. I just like modeling retro Diners for some reason, must be too much Fallout or the fact I find the USA 40s-50s interesting from a cultural/style perspective
Dex's diner?
Re: SWBF Series Model Showcase Thread v4.0
Posted: Fri Oct 01, 2010 10:30 pm
by Wonderboy
Darth_Squoobus wrote:Dex's diner?
VF501 wrote:I just like modeling retro Diners for some reason, must be too much Fallout or the fact I find the USA 40s-50s interesting from a cultural/style perspective]
Great model, I also have been interested in 40s-50s America. I vaguely remember your diner interior. You building off of that?
Re: SWBF Series Model Showcase Thread v4.0
Posted: Sun Oct 03, 2010 1:17 pm
by Thunder
Because I am always bored in my CAD class, I decided to make a simple gun to pass the time.
Here are some images.
Rendered and created in Autodesk Inventor Professional Suite 2011
Sketch
Wireframe
Render
Re: SWBF Series Model Showcase Thread v4.0
Posted: Tue Oct 05, 2010 1:46 pm
by theultimat
Looks nice Thunder, although I personally think it looks a bit angular in places - but that's probably just me.
And here's something of mine:
Now to get to work on the texture.

Re: SWBF Series Model Showcase Thread v4.0
Posted: Tue Oct 05, 2010 2:18 pm
by ANDEWEGET
You might want to scale it on the X axis, but everything elses fine. Good job.