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map is going along gr.......what just happened?

Posted: Tue Sep 04, 2007 6:50 pm
by GolfBulb
is exactly what i said to my freind on Xfire.... Well

it is going along good but i go.. *counts on fingers* 2 problems 1 is my soldiers still arnt movie *sigh* they will if they get close enough to the battle. thng is there isnt a munge log, but if there was one it would say "nod 3 doesnt have a dynamic..smtn... replacing it with 8... and the other problem is this

one.. the lava didnt work......Taivyx.. instead it did this..
Effect("Water")
{
// general parameters
PatchDivisions(8,8);
Tile(2.0,2.0);

// ocean parameters
OceanEnable(0);

// water event parameters
WaterRingColor(228, 155, 15,255);
WaterWakeColor(228, 155, 15,255);
WaterSplashColor((228, 155, 15,255);

DisableLowRes();

// PS2 parameters
PS2()
{
Velocity(0.0,0.0);
LODDecimation(8);
MainTexture("mus1_main_4.tga");
MinDiffuseColor(32, 40, 32, 255);
MaxDiffuseColor(128, 130, 128, 255);
BorderDiffuseColor(160, 160, 160, 255);
//SpecularColor(192, 192, 192, 192);
//SpeckleSpecularColor(160, 160, 160, 255);
//SpeckleAmbientColor(0, 0, 0, 255);
//SpeckleTextures("water_specularmask_",25, 2.0);
//SpeckleTile(4.0, 4.0);
//SpeckleScrollSpeed(0.0,0.0);
//SpeckleCoordShift(10.0,10.0);
LightAzimAndElev(1.0,0.0);
}
// PC parameters
PC()
{
Tile(1.0,1.0);
Velocity(0.01,0.02);
MainTexture("mus1_main_2.tga");
LODDecimation(1);

RefractionColor(160, 100, 0, 255);
ReflectionColor(204,51,51,255);
UnderwaterColor(204, 85, 0, 200);
FresnelMinMax(0.2,0.7)

NormalMapTextures("water_normalmap_",16,8.0);
//BumpMapTextures("water_bumpmap_",16,8.0);
//SpecularMaskTextures("water_specularmask_",25, 2.0);
//SpecularMaskTile(4.0,4.0);
//SpecularMaskScrollSpeed(0.0,0.0);
}
// XBOX parameters
XBOX()
{
Velocity(0.01,0.002);
LODDecimation(1);
RefractionColor(128, 130, 128, 64);
ReflectionColor(150,150,150,150);
UnderwaterColor(128, 130, 128, 64);
FresnelMinMax(0.2,0.7)
NormalMapTextures("water_normalmap_",16,8.0);
}
}

Effect("hdr")
{
Enable(1)
}
also i used the Kashyyk.fx to make my own FX could this be why?

Re: map is going along gr.......what just happened?

Posted: Tue Sep 04, 2007 7:30 pm
by Taivyx
What are your water settings?
The lava doesn't work properly unless the water settings are on low.

Also, in zeroeditor, change your water color to something like 204, 85, 0.
It will make your lava look a lot better.

And you should have just posted this in the same thread, to avoid forum spamming.

Re: map is going along gr.......what just happened?

Posted: Tue Sep 04, 2007 7:37 pm
by GolfBulb
here is a SS

Re: map is going along gr.......what just happened?

Posted: Tue Sep 04, 2007 8:01 pm
by Taivyx
No, no, no, I mean in-game, in the video options.

Go to the pause menu -> options -> video tab, and turn the water quality settings to low.

Re: map is going along gr.......what just happened?

Posted: Tue Sep 04, 2007 8:02 pm
by Teancum
Did you do any actual planning for your AI? They need to know where to go.

Re: map is going along gr.......what just happened?

Posted: Tue Sep 04, 2007 8:45 pm
by GolfBulb
Teancum wrote:Did you do any actual planning for your AI? They need to know where to go.
haha yes i have, they fight, but i have to draw theotehr team closer for them to even folow the guide lines, maybe i should make the Spanw paths closer O.o

Re: map is going along gr.......what just happened?

Posted: Tue Sep 04, 2007 8:55 pm
by GolfBulb
yea i changed it to low and it owkred but how do i keep it liek that, and also it has a Kasheek water splash efect lol how do i remove that?

Re: map is going along gr.......what just happened?

Posted: Tue Sep 04, 2007 8:58 pm
by Taivyx
Well, just keep your video settings like that. Duh.

And to remove the splash effect, I guess you just remove the splash lines in .fx file.
Not sure though, never tried it.

Re: map is going along gr.......what just happened?

Posted: Tue Sep 04, 2007 9:01 pm
by GolfBulb
Taivyx wrote:Well, just keep your video settings like that. Duh.

And to remove the splash effect, I guess you just remove the splash lines in .fx file.
Not sure though, never tried it.
well *scratches head* would hte other People who DL the map se it like that if they haveit on medium?

Re: map is going along gr.......what just happened?

Posted: Tue Sep 04, 2007 9:38 pm
by Taivyx
Well, then say in your readme to set your water settings at low to see the lava.