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So I want to make a helmet
Posted: Sat May 23, 2015 8:16 pm
by jojo3450
I want to make a custom rebel helmet but I dont know how to make the curve/dome part here is an
image

this is not the helmet i am making, only a reference to show the dome that I mean.
Re: So I want to make a helmet
Posted: Sun May 24, 2015 11:26 am
by Marth8880
Well one thing's for sure, you'll want to start with a sphere primitive
Re: So I want to make a helmet
Posted: Sun May 24, 2015 4:56 pm
by jojo3450
well in this bender tutorial
https://www.youtube.com/watch?v=GfmD9XMrdYc he uses a grid to make the curves without a sphere is there a way to do this in xsi
Re: So I want to make a helmet
Posted: Tue May 26, 2015 11:52 pm
by JimmyAngler
Yeah probably by subdividing and tracing the outline of the helmet, but using a sphere like Marth said is much easier. Just extrude the rectangular polys from the sphere to add the comm box.
Re: So I want to make a helmet
Posted: Wed May 27, 2015 1:18 pm
by AceMastermind
He doesn't use a grid in the video, it's a quarter sphere with a mirror modifier. Everything seen in that video can be easily reproduced in XSI.
http://virtuverse.wikia.com/wiki/XSI_-_ ... l_Modeling