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Simpsons Mod

Posted: Sun Mar 13, 2005 10:12 pm
by R2-D2
I got an idea for a mod. Why don't we make a Simpsons mod, I already have the skins for Homer and Marge. :wink:

I need some help to make them so sing up is ready.
(I need some body to make the modle of the characters)
Just tell me what your gonna do

email me at [email protected]

RE: Simpsons Mod

Posted: Mon Mar 14, 2005 2:19 pm
by LK-452
Wouln't it be kinda weird with 40 homers and some marges running around with blaster rifles shooting things?

Re: RE: Simpsons Mod

Posted: Mon Mar 14, 2005 5:09 pm
by R2-D2
LK-452 wrote:Wouln't it be kinda weird with 40 homers and some marges running around with blaster rifles shooting things?
So what. It be cool seeing homer kill a storm tropper.

RE: Re: RE: Simpsons Mod

Posted: Mon Mar 14, 2005 5:44 pm
by ShadowHawk
You could call it the HomWars or BarWars. Bart always gets into some trouble, so maybe he could have somehow "cloned" the family and warped them into another reality, or maybe dreaming... If you add comedy to it and made it unique, then it might be worth it. If it is just a bunch of simpson skins running around, then no, it wouldn't be.

RE: Re: RE: Simpsons Mod

Posted: Mon Mar 14, 2005 9:22 pm
by R2-D2
Thanks for the tip sdwhwk, I'll do that.

RE: Re: RE: Simpsons Mod

Posted: Mon Mar 14, 2005 10:20 pm
by R2-D2
Ok the mod over my idea and sdwhwk idea. But I need the skins for bart and lisa. More suggestion are welcome to make the mod better. :mrgreen: So sign up is ready. I need a modeler,skiner, and a compiler and somebody with a copy of XSI (and a plugin that works) who knows how to set up the bones for animation

email me at [email protected]

RE: Re: RE: Simpsons Mod

Posted: Tue Mar 15, 2005 10:53 am
by ShadowHawk
Happy to help. I wish you the best of luck.

RE: Re: RE: Simpsons Mod

Posted: Wed Mar 16, 2005 8:02 pm
by kungfublue
or maybe you can stop smoking crack and we can get on with our pointless lives...

RE: Re: RE: Simpsons Mod

Posted: Wed Mar 16, 2005 8:12 pm
by Saturn_V
Re: "I need a modeler,skiner, and a compiler"

You'll also need a very nice friend with a copy of XSI (and a plugin that works) who knows how to set up the bones for animation ?

RE: Re: RE: Simpsons Mod

Posted: Sat Mar 19, 2005 8:33 pm
by R2-D2
Why don't you join?

RE: Re: RE: Simpsons Mod

Posted: Sat Mar 19, 2005 9:25 pm
by Saturn_V
Because I need to sleep sometime :D

RE: Re: RE: Simpsons Mod

Posted: Sat Mar 19, 2005 10:08 pm
by R2-D2
Ok, about Rends,Nimlot. And sdwhwk after the Mandalorian Wars Mod.

RE: Re: RE: Simpsons Mod

Posted: Sun Mar 20, 2005 12:13 am
by ShadowHawk
Clarify last post.

RE: Re: RE: Simpsons Mod

Posted: Sun Mar 20, 2005 6:21 am
by eddie
It would be fun if you can get sounds like from Hit&Run game....

RE: Re: RE: Simpsons Mod

Posted: Sun Mar 20, 2005 9:28 am
by R2-D2
Thanks, for the tip eddie. Why don't you make a Springfield map, that would be cool.