Ground texture too bright [Solved]
Posted: Wed Dec 23, 2009 11:42 pm
I've been out of map making for awhile now, so I don't remember how to fix this problem I'm having where my Bespin tile texture is completely too bright. I have to stare away from the screen sometimes.
So what am I supposed to change in the SKY file or w/e that turns the texture back to a normal brightness, like in Cloud City? I already copied the contents from Cloud City's SKY file into my maps SKY file but the brightness of the ground didnt change.
So what am I supposed to change in the SKY file or w/e that turns the texture back to a normal brightness, like in Cloud City? I already copied the contents from Cloud City's SKY file into my maps SKY file but the brightness of the ground didnt change.