space map crashes after some time [Solved]
Posted: Fri Aug 21, 2015 11:59 am
The title basically explains the problem. I have the default number of units and when I prevent units from spawning the problem goes away.
here's the part of the error log that has to do with the problem
Message Severity: 3
C:\Battlefront2\main\RedEngineFL\Util\RedSceneObject.cpp(93)
RedSceneObject: SetRenderRadius(12897.95) out of range
you should probably know that message repeats but with many different numbers so it looks kinda like this
any ideas ?
here's the part of the error log that has to do with the problem
Message Severity: 3
C:\Battlefront2\main\RedEngineFL\Util\RedSceneObject.cpp(93)
RedSceneObject: SetRenderRadius(12897.95) out of range
you should probably know that message repeats but with many different numbers so it looks kinda like this
Hidden/Spoiler: