A possible solution to our problems!

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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GuitarMan
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A possible solution to our problems!

Post by GuitarMan »

I am not a modeller and I have no clue how to model, but I did some research on the MSH file format, and came upon this . I was wondering if this could solve some our problems with modelling?
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minilogoguy18
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RE: A possible solution to our problems!

Post by minilogoguy18 »

this has nothing at all to do with the .msh format, it is a compiled format that was created by pandemic for the zero engine to read, people can try all they want, your not gonna successfully open a .msh file, too much data from XSI is lost when exported, this is info straight from the developers.
GuitarMan
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RE: A possible solution to our problems!

Post by GuitarMan »

Ah ok. *bangs head on keyboard*
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