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Which file tells map which skydome to use?
Posted: Sun Mar 20, 2016 1:24 am
by TWINKEYRUNAWAY
Ive hit a fork in the road recently. Im working with a ground map resource that has different sky/skydomes/skyboxes(Whatever the terminoloy is for the sky) and im having trouble getting the map to change the sky. Im using/editing GAB's alzoc blizzard 2.0 assets to learn/get some depth on map making. What makes the map special is that it uses different sky boxes for different modes.(Like day time sky for conquest or a night time sky for a different mode.) Ive looked up how to make/edit a sky dome but im not looking to edit them. I just want it so that I can use one of the pre-exisiting day time sky domes for galactic conquest which by defualt in the resource file is night and no matter what I do to the odf or lua for that specific game mode it doesnt change. Ive already tried copying/replacing stuff from another game mode that has the desired skydome and putting it into the lua I want to change the skydome for and that hasnt been successful. Does anyone know what specific file tells the game what skydone to use if it has multiple skydomes?
Re: Which file tells map which skydome to use?
Posted: Sun Mar 20, 2016 4:46 pm
by jedimoose32
It would be the map's .lua file that loads a .lvl containing the sky information. So I highly recommend checking out
this tutorial from the FAQ. I know you're not necessarily trying to make random skies but this tutorial explains how to load multiple skies into the same map.
Re: Which file tells map which skydome to use?
Posted: Tue Mar 22, 2016 10:29 pm
by TWINKEYRUNAWAY

Thank you very much jedimoose. I had a hard time finding that thread! *Also I just re-watched one of your side making videos, it cleared a lot of stuff regarding file size. You should keep making more wonderful videos when you get the chance/inspiration*
Re: Which file tells map which skydome to use?
Posted: Tue Mar 22, 2016 11:56 pm
by jedimoose32
Yep, I just need time and inspiration. Right now I have time but no inspiration.

Re: Which file tells map which skydome to use?
Posted: Wed Mar 23, 2016 12:56 am
by TWINKEYRUNAWAY
Would it be possible to get a video about adding custom sounds for weapons using anakin's edited bat file?:
http://www.gametoast.com/viewtopic.php?f=64&t=30282
You could probably find some cool sounds not from the vanilla game and it could be cool to mess with. I think it would help those who have their own sound effects and wanted to put them into battlefront.