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Posted: Sat Feb 24, 2007 11:43 am
by trainmaster611
If you look at the movie, Bacara is holding the DC15S and all the galactic marines are holding the DC15A (the default rep rifle weapon).

Posted: Sat Feb 24, 2007 12:11 pm
by RevanSithLord
In my honest opinion. I think the game itself needs a better DC-15A model. It's a tad off lol. Look at Pahricida's model. It's the closest you can get to a canonical DC-15A.
Who else thinks the same here? Someone should ask Pahri if we can use his DC-15A.
Let's compare models here....
SWBF 2 DC-15A-

Pahricida's DC15A-
Sorry if that was off-topic, but I think Pahri's DC-15A would be a great addition to this map... infact any map involving the C.W. or R.o.t.E.
What do you think Majin?
Is the game's DC-15A better than Pahri's for JA?
And I know people will fuss at me for asking converting JA models cause it's no easy task.
On-topic: To the map. I just hope it comes when it can. I can understand how frustrating it must be with what Elmo's going through.

Posted: Sat Feb 24, 2007 12:52 pm
by valiant
but that IS a very good point. interesting.
Posted: Sat Feb 24, 2007 2:18 pm
by Thire
Off topic: This is what I get for joining a star wars forum, arguement over weapons are cooler and more realistic.

Posted: Sat Feb 24, 2007 2:19 pm
by -Yock-
off topic: You guys need to learn that not everything on a game needs to be cannon. A game should be fun. What would be a shooter game with no shotguns or rocket launchers? You guys are sick for accuracy, canonical things, etc... Most of the times, this realism you talk about kills the fun that the game used to offer. Star Wars is an invented story. There's no realism.
I'm not trying to offend someone or start a flame war, but almost everyone here needs to stop thinking that such unsigificant things makes the diference.
This is my opinion.
Posted: Sat Feb 24, 2007 2:23 pm
by RevanSithLord
Well, my map will hopefully be the balance between accuracy and fun.
We're just saying "It'd be cool if this map were canon and fun at the same time"
Besides, I'm starting to get sick of the games shipped DC-15A, I was just stating a new one should be made or Elmo should ask Pahri if he can use it.
Geeze.
Posted: Sat Feb 24, 2007 2:32 pm
by -Yock-
You are absolutely right.
Many maps today lack fun and have to much realism. I'm getting sick of realism.
Maybe we should just reskin the shipped blaster rifle to give it a new look?
Maybe a "cOoL" look

Posted: Sat Feb 24, 2007 2:39 pm
by Ateas
I'd go with Pahricida's rifle simply because it looks awsome in first person.
As for realism, I have very strong opinions about it- I agree completely with -yock-. Majin Revan has done a good job with realism-fun balance.
Off topic: I have 2 ideas for new rote episodes that have new vehicles I invented. Hopefully, majin will put aside total canonism in order to implement them. (they do not contradict any storyline, and can easily be made "realistic".)
Posted: Sat Feb 24, 2007 3:02 pm
by Achronos-117
We are getting a little off topic here.
As for RevanSithLord's question I'd say i agree. And did Pahricida just make that model?
Posted: Sat Feb 24, 2007 4:00 pm
by PR-0927
Protector_Pulch wrote:Yeah, what the games invent shouldn't become canon...but to some point, it simply becomes.
So let's address that Bacara Weapon problem from another point: He MUST have the carbine, since it's like that in the movie. But IMHO, Bacara should be made a desirable class, with something people can't have with the ordinary rifleman, and there should be something indicating he's a high-ranking individual, like Binoculars. (which call in orbital strikes, for example)
Again, we need to stay on-topic, but I must point out that just because it is in a game does NOT make it even SLIGHTLY canon. I refuse to accept that TIE Fighters have missiles and AT-TEs use machine gun-like weapons.
As for Bacara, yes, he does use the DC-15S Blaster Carbine. This is nothing new. Everybody knows. However, he also used the DC-15A Blaster Rifle, simply because of how the GAR worked - very standardized and orderly. If a Clone Trooper uses a certain weapon load out, they all use the same one (except for anti-armor, snipers, etc.). If the Clone Commanders use a weapon load out, it's almost granted that they all will use the same. Plus, Commander Bacara does get more stuff - more ammo and...electrobinoculars (yes, I don't like them either...)!
As for Revan's analysis, I agree wholeheartedly. I want that model.
-Yock-, I accept that fact that it is your opinion that stuff does not need to be accurate. But, see this:
You guys need to learn that not everything on a game needs to be cannon.
There you are not just stating your opinion, but attempting to impose it upon others. I do not agree at all that "we guys need to learn that not everything on a game needs to be canon" (you spelled canon wrong too, LOL). Also, just because SW is not real life does not mean that there cannot be realism. Open your mind.
Now, back to Elmo's map. Has Teancum assisted Elmo yet in this error? I recall him saying he might. Elmo, if you need the .tga file saved in a certain format or whatnot, don't hesitate to ask (I believe that is the issue, no?).
- PR-0927/Majin Revan
Posted: Sat Feb 24, 2007 4:08 pm
by RevanSithLord
Achronos: No. He didn't only make the DC-15A. He made a sexy EE-3 Carbine too. He made all sorts of work. You should check some more of his awesome work out.
Back to Elmo's map: I think seeing a Galactic Marine on SWBF2 with Pahri's model would be .. ooh I can just see it now. :O
Posted: Sat Feb 24, 2007 4:23 pm
by Darth_Z13
Indeed the game's DC-15A is very ugly. I hate it when playing in first person.
Posted: Sat Feb 24, 2007 4:54 pm
by The_Emperor
I don't really have a problem with it, IMO the time it'd take to convert this JKA model would be better put into converting a weapon or whatever that hasn't got a SWBFII version yet
I agree though, that model for JKA looks better

Posted: Sat Feb 24, 2007 5:22 pm
by Rekubot
I've been meaning to make a better DC-15A for months now. But if someone can get a hold of Pahricida, so much the better, because that DC-15A looks SWEET. Also, converting weapons wouldn't take much time.
Edit: Hm... I've just seen one of the gunship animations on FileToast. In my opinion it takes off way too slowly. If you think back to Episode II those gunships landed into the arena and took off again in the blink of an eye.
Posted: Sun Feb 25, 2007 1:01 am
by Thire
Rekubot wrote:
Edit: Hm... I've just seen one of the gunship animations on FileToast. In my opinion it takes off way too slowly. If you think back to Episode II those gunships landed into the arena and took off again in the blink of an eye.
Lol, I put that on there, I can't do anything about it. Schizo scripted a bunch of stuff, ask him.

Posted: Sun Feb 25, 2007 3:36 am
by Protector_Pulch
MajinRevan wrote:
As for Bacara, yes, he does use the DC-15S Blaster Carbine. This is nothing new. Everybody knows. However, he also used the DC-15A Blaster Rifle, simply because of how the GAR worked - very standardized and orderly. If a Clone Trooper uses a certain weapon load out, they all use the same one (except for anti-armor, snipers, etc.). If the Clone Commanders use a weapon load out, it's almost granted that they all will use the same. Plus, Commander Bacara does get more stuff - more ammo and...electrobinoculars (yes, I don't like them either...)!
- PR-0927/Majin Revan
This is definately clear, but the "SW reality" doesn't have to be perfectly represented in this map. So the question is: Are extra ammo and Binos enough to motivate people to play as Bacara? Couldn't we break with SW canon to make Bacara more fun (by giving out new weaponry to him, for example?)
Posted: Sun Feb 25, 2007 9:07 am
by Ateas
Couldn't we break with SW canon to make Bacara more fun (by giving out new weaponry to him, for example?)
I agree. We should give him a heavy repeater rifle. It's powerful, it's "canon" (for all you realism nerds out there

) and it would be easy to make.
Posted: Sun Feb 25, 2007 9:49 pm
by PR-0927
Protector_Pulch wrote:This is definately clear, but the "SW reality" doesn't have to be perfectly represented in this map. So the question is: Are extra ammo and Binos enough to motivate people to play as Bacara? Couldn't we break with SW canon to make Bacara more fun (by giving out new weaponry to him, for example?)
Well, you certainly could. But, as I seem to recall correctly, Elmo asked for me to give him accurate sides (which technically Schizo used the ones I gave him and corrected them for Elmo's map). Plus, Elmo still has a non-canon default version of the map, for that he could make it as psychotically crazy as he wants (not sure if he is planning on having Commander Bacara in there though). The realism mode will be simply realism. The default mode will not. I fail to understand why we are still talking about this.
How's the map coming, Elmo?
And Ateas, no, that would not be canon.
- PR-0927/Majin Revan
Posted: Sun Feb 25, 2007 10:06 pm
by trainmaster611
He never told us about regular and realism mode

Posted: Sun Feb 25, 2007 11:57 pm
by Schizo
trainmaster611 wrote:He never told us about regular and realism mode

Then you haven't been watching the topic closely enough. It's been stated several times.