Important Info Regarding a Crash
Posted: Sat Mar 29, 2014 11:38 am
Hey guys. I wasn't sure where else it would be appropriate to post this, so I decided to just make a new thread for it here.
I just wanted to let you all know that using the foleyfx region type in your map will cause the game to crash the second time the map is loaded. If you are not familiar with this type of crash, here's an example: You launch the game and load up your map. After you finish the match or restart the map and the map begins to reload, the game crashes, and it does this every single time you try loading your map more than once.
So yeah, it'd definitely be best to not use that region type, which, in case you don't know, a foleyfx region allow you to specify a foley group ID for the terrain encompassed by that region.
Anyway, good luck and happy modding.
I just wanted to let you all know that using the foleyfx region type in your map will cause the game to crash the second time the map is loaded. If you are not familiar with this type of crash, here's an example: You launch the game and load up your map. After you finish the match or restart the map and the map begins to reload, the game crashes, and it does this every single time you try loading your map more than once.
So yeah, it'd definitely be best to not use that region type, which, in case you don't know, a foleyfx region allow you to specify a foley group ID for the terrain encompassed by that region.
Anyway, good luck and happy modding.