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Testing your map | help!

Posted: Sun May 10, 2009 10:40 pm
by Warfare32
hey i was wondering if its possible to test your map.... and how... right now i need to place a spawn point, which i need help on, and then i want to know how to test my map, but still be able to edit it in ZE... any help?

Re: Testing your map | help!

Posted: Sun May 10, 2009 10:52 pm
by MileHighGuy
re- read the documentation (getting started).... it says exacly how to do it... very clearly... :wink:

Re: Testing your map | help!

Posted: Sun May 10, 2009 11:02 pm
by Warfare32
alright how do i test my map? and still be able to edit later...

Re: Testing your map | help!

Posted: Sun May 10, 2009 11:03 pm
by MileHighGuy
after u edit again munge it again

Re: Testing your map | help!

Posted: Mon May 11, 2009 6:59 am
by Fiodis
Testing your map does not "use up" anything. Feel free to test whenever by munging your map and playing it in Instant Action. You'll be able to edit whenever.

Re: Testing your map | help!

Posted: Mon May 11, 2009 4:44 pm
by myers73
im pretty sure he(maybe she, idk) knows about that(or at least should), what i think the question is can you run BF2 through ZE so you can pause and edit while playing, and im pretty sure the answer to that is no.

Re: Testing your map | help!

Posted: Mon May 11, 2009 5:02 pm
by Fiodis
myers73 wrote:im pretty sure he(maybe she, idk) knows about that(or at least should), what i think the question is can you run BF2 through ZE so you can pause and edit while playing, and im pretty sure the answer to that is no.
The answer to that question is indeed no, though I'm not so certain that was the question asked. The O.P. asked if there's a way to play your map and still be able to edit it later, I replied to that. Even if that's not the question asked, the more you read about modding the more you learn. :wink: Could be someone else comes across this thread with the question, "Does munging take anything up?", and they see my post and get their answer. Somewhat convoluted scenario, but hey, imagination in modders is a good thing.