Page 8 of 18
Posted: Sat Aug 19, 2006 6:40 pm
by Ipodzanyman
I figured out the pathing I just don't understand how to connect them to spawn paths...
Posted: Sat Aug 19, 2006 6:48 pm
by Ipodzanyman
oh I forgot the most buggiest thing of all the bugs, whenever you land in a ship the effects are blocks and slow the game down about 20 fps...
Posted: Sat Aug 19, 2006 9:20 pm
by Sniper_eye
ouch

Posted: Sat Aug 19, 2006 10:06 pm
by Ipodzanyman
Is there any way of fixing this?
Posted: Sun Aug 20, 2006 12:16 am
by Ipodzanyman
Should I make everything so it is very close combat, or should this be a vehicle map?
Posted: Sun Aug 20, 2006 5:54 am
by Rekubot
It depends what size the map is, if it's small, it should be infantry-only. To fix the landing effect, make sure that the .fx file is where it should be.
Posted: Sun Aug 20, 2006 9:31 am
by 2_lowiq_clone
The star wars battlefront 2 conversion maps have the same problem, with the black block landing effects. Teancum might know how to fix that.
also, can you do both, like bespin: platforms (the greatest shipped-map ever!)
Posted: Sun Aug 20, 2006 9:32 am
by Ipodzanyman
Posted: Sun Aug 20, 2006 9:40 am
by 2_lowiq_clone
Again, very nice work. May I suggest the middle of the AT-TE be skinned a little darker, to blend in?
Other than that, the map is making awesome peogress. I like the spire-type thing in one of the pics,
and the LAAT/I gunship looks very weathered. The terrain looks about perfect. Very nice work!
Posted: Sun Aug 20, 2006 9:44 am
by Ipodzanyman
thanks, I'll blend the skin more, but I still want a rust color because it's in the rain....
Posted: Sun Aug 20, 2006 10:39 am
by 2_lowiq_clone
true. if your going for a rust-effect, try placing holes rusted-out in the armor aroung the AT-TE.
Posted: Sun Aug 20, 2006 4:21 pm
by Ipodzanyman
yeah, I'll do that...
Posted: Mon Aug 21, 2006 12:09 am
by Ipodzanyman
Posted: Mon Aug 21, 2006 12:17 am
by Protector_Pulch
Cool.
Downloading now, bug report and review to come.
Posted: Mon Aug 21, 2006 7:40 am
by 2_lowiq_clone
bug report to come after school's out for the day. I've got to go. Very cool man!!
Posted: Mon Aug 21, 2006 8:53 am
by Ipodzanyman
Thanks, just remember about the landing fx they seem to be "different" a bug to fix in future....
Posted: Mon Aug 21, 2006 5:29 pm
by 2_lowiq_clone
k, will do. I just got back from school. downloading now.
Posted: Mon Aug 21, 2006 6:27 pm
by Ipodzanyman
Cool I just got back from school, any bug report?
Posted: Tue Aug 22, 2006 12:22 am
by Protector_Pulch
Not from him, but from me:
RDD bug report, part 1.
Clone Commander's lower tunic is still red
ARC-170 and Jedi Interceptors self destruct
destructable Frigates
stupid AI always run against the walls
AT-TE weapons sounds missing
Part 2 still to come
Posted: Tue Aug 22, 2006 7:49 am
by 2_lowiq_clone
I posted my bug report on the released thread.
here's one more I found. the CIS bombers don't have sounds.