Micridia: Giant Planet / Micridia: Kingdoms updated July 09

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Fiodis
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Re: Micridia: Giant Planet / Micridia: Kingdoms updated July 09

Post by Fiodis »

When I said vehicles, I was thinking along the lines of mushroom-turrets that spew spores and things of that sort; I see your point though.

Still, I have to point out that "studying the habitat" will basically mean watching a bunch of AI fight each other. This set of AI just happens to be custom-made; but then so are the AI of countless other mod maps. What makes this one different in that watching the AI fight is an enjoyable experiance?
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Re: Micridia: Giant Planet / Micridia: Kingdoms updated July 09

Post by MetalcoreRancor »

I seriously recommend playing the first map to grasp why it will be so fun.

http://www.filefront.com/9801662/Micrid ... net_v1.exe
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Re: Micridia: Giant Planet / Micridia: Kingdoms updated July 09

Post by Fiodis »

I have; I still don't see how watching AI fight will be fun.
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Re: Micridia: Giant Planet / Micridia: Kingdoms updated July 09

Post by MetalcoreRancor »

New Rain effects
Image

Grasshopper, originally butterfly curteosy of FragMe
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Tauntaun modelled Lizard
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New water tredding effects
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New "claw" hit effect
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Swamp land on the map
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Re: Micridia: Giant Planet / Micridia: Kingdoms updated July 09

Post by Broken_box »

Very pretty.
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Re: Micridia: Giant Planet / Micridia: Kingdoms updated July 09

Post by FragMe! »

I was a pretty pretty butterfly now I am a green grasshopper :faint: Looks good though. Next thing you know you'll want an ant or something :wink:
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Re: Micridia: Giant Planet / Micridia: Kingdoms updated July 09

Post by Broken_box »

Could I suggest making the foilage on the ground much smaller, or making one that would have better visibility.

I know you can jump away from it but it would be nice to be able to see while on the ground.
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Re: Micridia: Giant Planet / Micridia: Kingdoms updated July 09

Post by vegati »

How did you make the people so small? Looks like an excellent map :thumbs: I like the grasshopper thing you did with the geonosian.
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Re: Micridia: Giant Planet / Micridia: Kingdoms updated July 09

Post by MetalcoreRancor »

I am going on vacation for a week, so you wont see any progress on anything Im working on for a bit, but yes I am still working on this.

I got everything small by adding -scale line in the .msh.option of the mshs I was working with, and making the anims smaller.
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Re: Micridia: Giant Planet / Micridia: Kingdoms updated July 09

Post by vegati »

K, thanks. Have fun on vacation :D
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Re: Micridia: Giant Planet / Micridia: Kingdoms updated July 09

Post by MileHighGuy »

you should make pollination ctf :lol: and i was being serious :)
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