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Posted: Sat May 19, 2007 6:06 pm
by Caleb1117
Yea, I tried to do that... Pow actually, but I couldn't get it to work.

Anyone know how to do that?
Posted: Sat May 19, 2007 6:13 pm
by Dohnutt
I don't know much about modding, but wouldn't you just add it to the file you want?
Example:
You would add the file name for "blammo" to the grenade file.
Posted: Sat May 19, 2007 6:52 pm
by Caleb1117
HA HA! Victory!

Posted: Sat May 19, 2007 7:17 pm
by Dohnutt
Haha, did you use my advice

My very explainful advice.
Anyways... I'd have ti saw that you should use "pow" for melee attacks, and Blammo for grenades/explosions.
Posted: Sat May 19, 2007 11:32 pm
by XxDepredationxX
There's something thats so funny about that picture that I don't know how to discribe ROFLMAO!!!
Posted: Mon May 21, 2007 8:03 am
by brokenshard_of_glass
Posted: Thu May 31, 2007 9:40 pm
by Caleb1117
I'm back, and I'm lovin every moment of it!
I fixed my map, so progress can now continue.
A few things are weird/not right/not like they where before, but I think I can fix them.
One such example being that the CTF cps and capture reagions show up in Elimination
and people can spawn from em too.
Also, where as revan used the revan skin, he is now back to the regular ani skin.

But most importanly, I'm back to work on my project.
Dispite this setback, I'm going to set an
optamistic goal of June 30 or before.
Edit: new celebratory avitar too.

Its so me.
EditEdit: well it did, before it broke
EditEditEdit: New one yea, thats so me.
Posted: Fri Jun 01, 2007 6:49 am
by brokenshard_of_glass
hopefuly june 30 or before 'cause I'm going to be out of internet access for at least 3 weeks. but I'm looking forward to the next edition of this wonderful map.

Posted: Fri Jun 01, 2007 7:06 am
by Dohnutt
Caleb1117 wrote:Dispite this setback, I'm going to set an optamistic goal of June 30 or before.
I bet you'd be more
optimistic if you spelled it right

Posted: Fri Jun 01, 2007 9:44 am
by Caleb1117
You should know better than to try an correct my spelling, its hopeless.

Posted: Fri Jun 01, 2007 5:43 pm
by Dohnutt
Caleb1117 wrote:You should know better than to try an correct my spelling, its hopeless.

What about your grammar?
It should've been:
Caleb1117 wrote:You should know better than to try and correct my spelling
. It's hopeless.

Posted: Fri Jun 01, 2007 11:26 pm
by Caleb1117
Bah, I overuse, commas, anyway.
Posted: Fri Jun 01, 2007 11:41 pm
by phazon_elite
The reason that cps are showing up in Eli is that you probably put them in the base layer.
- EP-782
Posted: Fri Jun 01, 2007 11:50 pm
by Caleb1117
No, I checked that.
Look at my modding thread topic, If you haven't already.
http://www.gametoast.com/index.php?name ... ic&t=10028
Posted: Sat Jun 02, 2007 8:48 am
by brokenshard_of_glass
What are you guys talking about ?

Posted: Sat Jun 02, 2007 9:01 am
by Dragon93
This map looks really good, but could you put me in the credits please, for the Battle Map, and GTE Logo i made, that are in the lounge. Thanks.
Posted: Sat Jun 02, 2007 9:27 am
by Caleb1117
Oh yeah, forgot.
I'll add you right away.
Posted: Sat Jun 02, 2007 4:19 pm
by Dohnutt
brokenshard_of_glass wrote:What are you guys talking about ?

Modding. It's what you need to know how to do to make a map for SWBF2

Posted: Thu Jun 14, 2007 1:05 am
by Caleb1117
Right, Thanks to alot of help from FragMe!, This map is now back in progress! expect some updates soon.
Edit: I also fixed the bug that made the saber texture all rainbow like.
Appernetly each side has its own hilt model and texture, thing is, the're all the same.
I had the rep, cis, all, and imp saber models, I guess all of them conflicting with each other was causeing it.
I changed all the odfs to call just one of them and they are now normal.
Posted: Fri Jun 15, 2007 4:44 pm
by Hebes24
That's good news. I'm glad this is back on track.