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Getting Custom Effects to Work

Posted: Tue Aug 15, 2006 12:14 pm
by t551
I'm having some problem with custom effects in my new side. I managed to get an ordnance trail working by modifying the CIS gunship missile effect.

However, I'm having trouble getting a custom muzzle flash to work. Basically, it's three sets of particles going out in three directions. It seems to work in the editor, as far as I can tell, but it doesn't show up in game.

Part of the problem may stem from the fact that I don't really know what I'm doing with the particle editor, so help there would be good, too.

Posted: Tue Aug 15, 2006 12:30 pm
by -_-
Fred taught me how to do it, but I cant remember the exact steps at the moment.

Posted: Tue Aug 15, 2006 12:50 pm
by Rekubot
Okay, say the original .FX file was called com_sfx_muzzleflash (for example), then save the new .FX file as a different name. Then go to the ODF where the effect is mentioned and change it to your new name. Then stick the new .FX file in the side's effects folder. If multiple sides use that effect then just stick it in their effects folders as well. Hope that makes sense, I tried to keep it nice'n'simple.

Posted: Tue Aug 15, 2006 2:12 pm
by t551
No, I know that, I have already gotten some effects to work. The problem comes with substantially modifying an effect.

Posted: Tue Aug 15, 2006 2:34 pm
by maxloef
wel you got to uhm add then to you custom side effects folder ;) that ALWAYS does the trick for me :P and then add them to you sides .req

:P thats how i do it :P

Posted: Tue Aug 15, 2006 5:08 pm
by t551
Well, I already got one to work without adding it to the req.