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Re: SWBF2 Glamour Shots the Third

Posted: Sat Sep 26, 2015 6:35 am
by thelegend
Eaol wrote:If you were able to lose the baked terrain shadow from the homestead (?) part it'd blend a lot better with the terrain.
You mean that shadow around the hole (where Luke Skywalker sometimes stands to stare at the sunset) next to the last picture? I look if I can remove that shadow. Thanks.

Re: SWBF2 Glamour Shots the Third

Posted: Sun Sep 27, 2015 2:29 pm
by Anakin
Very great looking. I'll see forward for more :-)

Re: SWBF2 Glamour Shots the Third

Posted: Tue Sep 29, 2015 4:18 pm
by ARC1778
thelegend wrote:
Isaac1138 wrote:
thelegend wrote:And for HD (30000x18000 px) sky textures: CGskies.

EDIT: Here's something I was working during the past days:
Hidden/Spoiler:
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Nice! what will you name this map?
MissingTexture wrote:That's really lovely looking! I assume it will be a Jabba's Palace map?
Thaks guys.
There's going to be more. The name of the map is: Tatooine at War. There will be Mos Eisley, the great deserts of Tatooine, Jabba's Palace (Interoir and Exterior), the tusken camp, a large canyon and more. Only era will be GCW. At the moment everythin works fine. I still need to improve the camp and the canyon and need to add Mos Eisley Spaceport.
Ah and by the way. Many new modes (based on some Dice's Battlefront) will be included like Wave and Destroy the target (with flyers).
AQT wrote:Looking great so far, Legend! :shock:
Thank you very much.


Edit: Now there are more props and buildings, Mos Eisley and some more places:
Hidden/Spoiler:
Image
Any tips, ideas or suggestions?

GIve it to me and I'll convert it to TCW if you don't want to? Cause's that is cool as :angel:

Re: SWBF2 Glamour Shots the Third

Posted: Wed Sep 30, 2015 9:01 am
by thelegend
ARC1778 wrote: GIve it to me and I'll convert it to TCW if you don't want to? Cause's that is cool as :angel:
You can convert Battlefront II maps to any other games? I am not sure if .wld, .ter or some of the other files can be ported to other games. Are you talking about the Source Files, or about the finished map files?

Re: SWBF2 Glamour Shots the Third

Posted: Wed Sep 30, 2015 1:29 pm
by AQT
Pretty sure ARC1778 was referring to:
thelegend wrote:Only era will be GCW.
In that case, we don't refer to the stock Clone Wars (CW) era as TCW, as it can be confusing. :P

Re: SWBF2 Glamour Shots the Third

Posted: Wed Sep 30, 2015 6:31 pm
by ARC1778
AQT wrote:Pretty sure ARC1778 was referring to:
thelegend wrote:Only era will be GCW.
In that case, we don't refer to the stock Clone Wars (CW) era as TCW, as it can be confusing. :P

My mistake, sorry, yes that would be hard, what I meant was I would be more than happy to make a CW era for this map (I need the practice) and I'd really love to throw my clones around the outside of Jabba's place, it's upto yourself of course, it's your work, but yes. >.<

Re: SWBF2 Glamour Shots the Third

Posted: Fri Nov 06, 2015 3:10 am
by Eaol
Image

Kind of cheating, since it's a screenshot from Particle Editor, but I'm kind of proud of how it looks. It's better in motion, but I've been trying to imitate the explosion of the TIE fighter in Episode V. I'm using some animated particles here, so it'll look like more particles are there than there really are.

Re: SWBF2 Glamour Shots the Third

Posted: Tue Nov 17, 2015 9:21 am
by RevanSithLord
A teaser for things to come. ;)
Hidden/Spoiler:
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Re: SWBF2 Glamour Shots the Third

Posted: Wed Jan 20, 2016 11:27 am
by thelegend
Just wanted to post some images of a map I am currently working on:
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Re: SWBF2 Glamour Shots the Third

Posted: Wed Jan 20, 2016 11:31 am
by Anakin
Wow that has big potential. Keep it up

Re: SWBF2 Glamour Shots the Third

Posted: Wed Jan 20, 2016 2:16 pm
by JimmyAngler
How big is that map?

Re: SWBF2 Glamour Shots the Third

Posted: Wed Jan 20, 2016 2:26 pm
by thelegend
JimmyAngler wrote:How big is that map?
It's going to be as big as possible. As large as I am allowed by the engine (If you walk too far away then you immediately die). I played around for a long time to find the "invisible" borders and added walls which build up a large square. To answer your question visually then just take a look at this early developement video which just shows the size (and some early beginnings): https://www.youtube.com/watch?v=3njInt9CEvg

Everything inside this "square" will be filled with large landmasses and a big ocean.

Re: SWBF2 Glamour Shots the Third

Posted: Tue Jan 26, 2016 10:15 am
by Anakin
guess what i'm working on :D
Hidden/Spoiler:
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Re: SWBF2 Glamour Shots the Third

Posted: Tue Jan 26, 2016 10:50 am
by thelegend
:shock:
Wow. This looks amazing. And I like that new minimap position :yes:
This looks really great so far. Do you plan to change the Reticule Meshs too?

Re: SWBF2 Glamour Shots the Third

Posted: Tue Jan 26, 2016 1:19 pm
by giftheck
Anakin wrote:guess what i'm working on :D
Hidden/Spoiler:
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Looks like a snow map set in the Endor mountains :P

Just kidding! Looks like something EAFront inspired.

Re: SWBF2 Glamour Shots the Third

Posted: Tue Jan 26, 2016 3:37 pm
by CommanderCody
I'd say Takodana, the trees in the background look a bit like it

Re: SWBF2 Glamour Shots the Third

Posted: Wed Jan 27, 2016 10:36 am
by Anakin
thelegend wrote::shock:
Wow. This looks amazing. And I like that new minimap position :yes:
This looks really great so far. Do you plan to change the Reticule Meshs too?

of cause i'll change the reticule, too. I already started XSI, but went out of time ;)

Re: SWBF2 Glamour Shots the Third

Posted: Fri Jan 29, 2016 7:51 pm
by giftheck
Not that I'm advocating somebody to go and make this a reality or anything, but somebody got the SWBF2015 Stormtrooper into SWBF2 as a prop:

Image
Image

I'm now genuinely curious as to how many polys SWBFII can handle. It's also interesting to see the difference ten years, studios, and access to the original props can male. This only came up because somebody brought over the Star Wars Pinball Kylo Ren model as a test.

Re: SWBF2 Glamour Shots the Third

Posted: Thu Feb 04, 2016 1:19 pm
by thelegend
ggctuk wrote:Not that I'm advocating somebody to go and make this a reality or anything, but somebody got the SWBF2015 Stormtrooper into SWBF2 as a prop:
Hidden/Spoiler:
Image
Image
I'm now genuinely curious as to how many polys SWBFII can handle. It's also interesting to see the difference ten years, studios, and access to the original props can male. This only came up because somebody brought over the Star Wars Pinball Kylo Ren model as a test.
It looks fantastic in-game. Do you plan on adding Normal/Bump or/and Specular to this trooper?

Re: SWBF2 Glamour Shots the Third

Posted: Thu Feb 04, 2016 4:01 pm
by Teancum
ggctuk wrote:Not that I'm advocating somebody to go and make this a reality or anything, but somebody got the SWBF2015 Stormtrooper into SWBF2 as a prop:
Hidden/Spoiler:
Image
Image
I'm now genuinely curious as to how many polys SWBFII can handle. It's also interesting to see the difference ten years, studios, and access to the original props can male. This only came up because somebody brought over the Star Wars Pinball Kylo Ren model as a test.
DO NOT RELEASE (OR REQUEST) ANYTHING PORTED FROM THE NEW STAR WARS BATTLEFRONT!

See this link: http://www.gametoast.com/viewtopic.php?f=40&t=31956

And no, ggctuk is not in trouble. The very first sentence I quoted said "I'm advocating somebody to go and make this a reality".