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AT-TE and Mygetoo gunships ???
Posted: Mon Mar 19, 2007 2:38 pm
by jango232
hey how do you add a AT-TE n to a map ive tryed by adding it in like a odf then putting in the lua read dat atte ect ....... but it dont show up its the same for the UT-AT also how do you add in the gunships that fly round in mygetoo story ?????
RE: AT-TE and Mygetoo gunships ???
Posted: Mon Mar 19, 2007 2:57 pm
by RC-1290
ehh, did you know that the correct way of puting vehicles into a map is by using a vehicle spawn prop?
RE: AT-TE and Mygetoo gunships ???
Posted: Mon Mar 19, 2007 4:36 pm
by jango232
yeah i nkow but i think its more realistic to have limated tank support other whys noobs bum off tanks and no real skill so its like "you have limated tank support so use it well trooper" lol do i just use vechile respawn and how do i make it a at-te and no a ift-x ect....
RE: AT-TE and Mygetoo gunships ???
Posted: Tue Mar 20, 2007 10:48 am
by DarthD.U.C.K.
you have to ad a line callead addcommandwalker... or somathing like this you will find the corrct line in GEOc_con.lua
for the UT-AT look
here
RE: AT-TE and Mygetoo gunships ???
Posted: Wed Mar 21, 2007 5:34 pm
by Qdin
if you just want it placed once without repsawning do like I do: place it like any other object!
It still has the vehicleproperties

And it won't repspawn

for people like me who can't make the VehicleSpawn work (and probably never will) this is the best way to test whether they work or not...
